Belisarius Cawl: Archmagos
Warhammer 40,000
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Gesprochen von:
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John Banks
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Von:
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Guy Haley
A Warhammer 40,000 Audiobook
Belisarius Cawl is the greatest mind of his age, and he has a plan to open up the Attilan Gap to allow safe passage through the Great Rift. In order to complete his work, he travels to a necron tomb world. In the process, he attracts the attention of something even more dangerous than ancient xenos…
LISTEN TO IT BECAUSE
Belisarius Cawl continues to be one of the most important figures in the 41st Millennium as he attempts to solve the greatest problem facing the Imperium – allowing safe passage through the Cicatrix Maledictum. He squares off against ancient necrons and the forces of Chaos in his audacious attempt to do the impossible.
THE STORY
For years, Belisarius Cawl has nurtured an audacious plan to stabilise the Attilan Gap sufficiently that the Imperium might open a stable route into Imperium Nihilus. With the primarch Roboute Guilliman having crossed the Great Rift, and now isolated on the far side, time is running out.
Before Cawl can perfect his latest great work, he requires one last element: control codes preserved on an ancient necron world trapped on the event horizon of a black hole. Realising that even he cannot do this alone, Cawl recruits help from across the Adeptus Mechanicus. Yet as victory nears, malign intelligences have taken note of the archmagos, and Cawl is about to discover it is unwise indeed to provoke the interest of Vashtorr the Arkifane…
Written by Guy Haley. Narrated by John Banks. Runtime 10 hours and 52 minutes approx.
Setze die Serie fort
if you like nercon stuff you will love this!
only downside dumb chaose subplot
great next book with even better necon parts
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Awesome Sequel
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Cawl and his "friends"
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1. I thought that in the novels that introduced the deamonic character, they had a different way of speaking. More like Yoda I think, but this doesn´t deduct from the performance of said character.
2. The mix isn´t perfect, sometimes there are 30s where you can hear a different sound quality, but about 3min of reduced quality opposed to 10h... that is just a nitpick.
Back to positive review.
John Banks is an awesome VA. He has perfect timing and a whide range of voices. It was very easy and comfortable to follow the story through his voice.
The story and its ramifications are pretty dire, but promises a big leap in the bigger story of 40K. But even as the stakes are high, Cawl manages to make this entire endevour a fun tour, as he and his crew are facing horrors, which are beyond the capabilities of most other lifefroms in the 40K-verse.
If you enjoyed the Great Work and/or Genefather, you will have a blast with this one.
Cawl beeing Cawl and its hilarious
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While the previous books focused more on the interactions and inner workings of Cawl, Primus, Felix, and Qvo, this book focuses more on action and newly introduced side characters. Most of these are not particularly interesting or complex (Space Wolves, AdMech, Iron Warriors, Necrons).
The Necron Heist Premise is really cool, but the execution feel like it misses out on the potential.
This feels especially true in comparison to the Pharos Expedition in a previous Book, which delivers way more interesting complications and Character work.
Regarding the plot and larger 40k metaplot, there are developments, some even significant (Cawl’s work is important), but none of these are presented in a surprising or engaging manner.
There isn’t really a twist to any of the events, and the POV sections for the most fleshed-out characters Cawl, Primus, and Qvo are sparse. Felix fans will get more time with him, but won’t learn anything new, to be honest.
If I had to summarize the book in one sentence, it felt like a planned (Meta-) Plot development being padded with sidequesty stuff.
John Banks still does an amazing job, as always. His depictions of the main cast of Primus, Qvo and Cawl are especially outstanding.
Weaker than the previous Cawl Books
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