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The Bands of Mourning

A Mistborn Novel
Sprecher: Michael Kramer
Serie: Mistborn, Titel 6
Spieldauer: 15 Std. und 1 Min.
5 out of 5 stars (115 Bewertungen)

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Inhaltsangabe

The Mistborn trilogy has become a firm favourite with fantasy fans the world over. The imagination that Sanderson brought to the series, his skill at marshalling epic storylines and dramatic action and his ability to create vivid characters made him a natural choice to complete Robert Jordan's epic Wheel of Time sequence. 

But with Mistborn, Sanderson has shown his bountiful talents in his own fiction. Now he returns to the series that made his name with a new story, building on the incredible success of The Alloy of Law. The new Mistborn books move the series into a richly imagined 19th-century analogue world with elements of the Wild West mixed with magic and science. It's a wonderful concoction from a master storyteller. 

Sanderson has the knack of giving epic fantasy listeners exactly what they want. This ability has thrown him to the forefront of the genre, and this novel will take him to the next level.

©2016 Dragonsteel Entertainment LLC (P)2016 Macmillan Audio

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About what you'd expect from Sanderson and Kramer.

The story, this time around, wasn't quite as strong. A lot of very sudden and rushed feeling character development as well as what, to me, felt like a deus ex machina ending. Something that Brandon has done well in avoiding up to this point.

The same goes for the World building. It didn't feel as organic as the rest of the series.

It just doesn't have the magic of books one through four, where I found myself pausing often and/or taking longer breaks to digest and hypothesis about the magic system, the history and other world building aspects.

Though it was, of course, a joy to go on another adventure within Mistborn universe and Michael Kramer does a fantastic job at making every character feel unique and, more importantly, alive.

Though it isn't his best performance within the series.

Overall a solid audio book, with some pacing problems. I think it could have done well with an additional three or four hours of runtime.