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Inhaltsangabe

Barliona: a virtual world jam-packed with monsters, battles - and, predictably, players. Millions of them come to Barliona, looking forward to the things they can't get in real life: elves and magic, dragons and princesses, and unforgettable combat. The game has become so popular that players now choose to spend months online without returning home. In Barliona, anything goes: You can assault fellow players, level up, become a mythical hero, a wizard, or a legendary thief. The only rule that attempted to regulate the game demanded that no player be allowed to feel actual pain. But there's an exception to every rule. For a certain bunch of players, Barliona has become their personal hell. They are criminals sent to Barliona to serve their time. They aren't in it for the dragons' gold or the abundant loot. All they want is to survive the virtual inferno. They face the ultimate survival quest.

©2015 V. Mahanenko. English translation copyright 2015 by Natalia Nikitin (P)2016 Tantor

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If you already know that you like LitRPG … perhaps

DNFed after 45 %.

This was my first LitRPG novel, and since it seems relatively well regarded, I will probably not return to this genre. You must really like RPGs, and more – you must like somebody else telling you in great detail about their game, to enjoy this book. You get all the stats all the time, there is no drink of water that will leave you in suspense about how many points exactly the main character just gained. What you don't get is world-builidng, non-statistical characters, or an interesting story. The writing is serviceable but far from great.

The second star is purely for the narration by Jonathan Yen, which was quite good and can make you think you were listening to a better book.

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