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Gotrek & Felix: Warhammer Chronicles, Book 4
Spieldauer: 9 Std. und 40 Min.
5 out of 5 stars
5 out of 5 stars
5 out of 5 stars
Gotrek and Felix Audiobook 4. A journey back to civilisation is interrupted when Gotrek, Felix and their companions encounter a creature of myth – a legendary dragon! Caught between that flying rock and the hard place of an army of orcs, things look bleak....
Of all the Emperor’s sons who fell to Chaos, it is perhaps Magnus the Red whose tale is the most tragic. Sanctioned because of his desire for knowledge, chastised, judged, and shattered to his very elements – there is much for the Crimson King to feel vengeful for. Yet revenge is not the only thing that draws him to Terra alongside the Warmaster’s besieging armies. He seeks something, a fragment, the missing piece of himself that lies within the most impregnable place on the planet – the inner sanctum of the Imperial Palace.
Bertrand Russell's A History of Western Philosophy serves as the perfect introduction to its subject; it remains unchallenged as the greatest account of the history of Western thought. Charting philosophy's course from the pre-Socratics up to the early twentieth century, Russell relates each philosopher and school to their respective historical and cultural contexts, providing erudite commentary throughout his invaluable survey.
Gotrek and Felix: unsung heroes of the Empire, or nothing more than common thieves and murderers? The truth perhaps lies somewhere in between and depends entirely upon whom you ask.... Gotrek and Felix join an expedition northwards in search of the long-lost dwarf hold of Karag Dum. Setting forth for the hideous Realms of Chaos in an experimental dwarf airship captained by an insane Slayer-Engineer, the heroic pair is sworn to recover the ancient treasures or die in the attempt. But darkness awaits them in Karag Dum, along with the greatest battle of Gotrek's life....
The Traitor Host of Horus Lupercal tightens its iron grip on the Palace of Terra, and one by one the walls and bastions begin to crumple and collapse. Rogal Dorn, Praetorian of Terra, redoubles his efforts to keep the relentless enemy at bay, but his forces are vastly outnumbered and hopelessly outgunned. Dorn simply cannot defend everything. Any chance of survival now requires sacrifice, but what battles dare he lose so that others can be won? Is there one tactical stroke, one crucial combat, that could turn the tide forever and win the war outright?
After the dramatic theft of a priceless artefact from Durham Cathedral, the rest of the world believes that DCI Ryan and his team were able to recover and return St Cuthbert's cross to its rightful home. But Ryan knows the cross he recovered was a fake - far from being over, their problems are only just beginning. Just as Ryan and his team begin to unravel the truth behind the spate of mysterious thefts, something even more priceless is stolen - something that can never be replaced.
After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences.
Gotrek and Felix: unsung heroes of the Empire or nothing more than common thieves and murderers? The truth perhaps lies somewhere in between and depends entirely upon whom you ask. Seeking to undermine the very fabric of the Empire with their arcane warp-sorcery, the skaven, twisted Chaos rat-men, are at large in the reeking sewers beneath the city. Led by Grey Seer Thanquol, the servants of the Horned Rat are determined to overthrow this bastion of humanity. Against such forces, what possible threat can just two hard-bitten adventurers pose?
Steven Pacey, Jonathan Keeble, Katy Maw, und andere
Spieldauer: 6 Std. und 16 Min.
4.5 out of 5 stars
4.5 out of 5 stars
4.5 out of 5 stars
Constantin Valdor. It is a name that brings forth images of heroism, honour and peerless duty. For it is he who commands the will of the Legio Custodes that most esteemed and dedicated cadre of elite warriors. He is the Emperor’s sword, His shield, His banner and he knows no equal. Clad in shining auramite, his fist clenched around the haft of his Guardian Spear, he is the bulwark against all enemies of the throne, within or without. Nearing the end of the wars of Unity, Valdor’s courage and purpose is put to the test as never before.
Tribune Cato and Centurion Macro, hardened veterans of the Roman army, have faced the empire's enemies from Britannia to Parthia, from Hispania to Judea. Now once again they are on a mission that will imperil their lives and those of all who serve with them. Loyal to the last to their comrades in battle, fearless in the face of the most brutal or barbaric opponents, they are the finest men the emperor can call on in the service of Rome.
When Horus fell, his Sons fell with him. A broken Legion, beset by rivalries and hunted by their erstwhile allies, the former Luna Wolves have scattered across the tortured realm of the Eye of Terror. And of Abaddon, greatest of the Warmaster's followers, nothing has been heard for many years. Until now....
The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus' vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall.
Having witnessed the terrible massacre of Imperial forces on Isstvan III, Death Guard Captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus' treachery. But when the fleeing Eisenstein is damaged by enemy fire, it becomes stranded in the warp - the realm of the Dark Powers. Can Garro and his men survive the depredations of Chaos and get his warning to the Emperor before Horus' plans reach fruition?
When the world of Armageddon is attacked by orks, the Black Templars Space Marine Chapter are amongst those sent to liberate it. Chaplain Grimaldus and a band of Black Templars are charged with the defence of Hive Helsreach from the xenos invaders in one of the many battle zones. But as the orks' numbers grow and the Space Marines' numbers dwindle, Grimaldus faces a desperate last stand in an Imperial temple.
After fleeing the authorities in the Imperial city of Altdorf, Felix Jaeger swears a drunken oath to dour dwarf Gotrek Gurnisson to record his death saga. In the cold light of day, Felix's worst fears are confirmed as he learns that Gotrek is a Trollslayer - a dwarf doomed to seek out a heroic death in battle to atone for an unknown personal disgrace. Their travels throw them into a string of extraordinary adventures as Felix tries to survive his companion's destiny.
Composed of over 60 per cent water itself, a human body isn't naturally buoyant. It will float only for as long as there is air in its lungs before gradually sinking to the bottom as the air seeps out. If the water is very cold or deep, it will remain there, undergoing a slow, dark dissolution that can take years. But if the water is warm enough for bacteria to feed and multiply, then it will continue to decompose. Gases will build up in the intestines, increasing the body's buoyancy until it floats again. And the dead will literally rise....
Recalled from the Great Crusade after Ullanor, Rogal Dorn and the VIIth Legion were appointed as the Emperor's praetorians - but only after the Warmaster's treachery was revealed did the full extent of that sacred duty become apparent. Now, the Solar System comes under attack for the first time since the war began, and many of the seemingly impregnable defences wrought by the Imperial Fists prove inadequate. With all eyes fixed firmly upon this new threat beyond the gates of Terra, who in turn will protect Dorn from the enemy within?
Of all the Legiones Astartes, the White Scars of Jaghatai Khan remain the most enigmatic and elusive. Born of a civilisation that prizes honour, speed and fearsome loyalty, their allegiance has yet remained unclear even as the galaxy is torn apart by Horus's treachery, and both sides have apparently counted them among their potential allies in the war to come.
Imperium Secundus lies revealed as a heretical folly. Terra has not fallen, though it remains inaccessible. Sanguinius, Guilliman and the Lion El’Johnson, the primarchs of the Triumvirate, must reach Terra at all costs. They seek to defend the Emperor and to atone for their sins. But the Ruinstorm, a galaxy-wide maelstrom of chaos, hides the Throneworld from the primarchs. Now the fleets of three Legions depart Macragge, and the primarchs will stop at nothing to overcome the Ruinstorm.
The Shadow Crusade has begun. While the Ultramarines reel from Kor Phaeron's surprise attack on Calth, Lorgar and the rest of the Word Bearers strike deep into the realm of Ultramar. Their unlikely allies, Angron and the World Eaters, continue to ravage each new system they come across - upon the garrison planet of Armatura, this relentless savagery may finally prove to be their undoing. Worlds will burn, Legions will clash and a primarch will fall.