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Ultimate Mage, Book 1
Spieldauer: 9 Std. und 44 Min.
4 out of 5 stars
4 out of 5 stars
3.5 out of 5 stars
If a strange, beautiful woman offered to take you away from your dead-end life to a wonderful new world, would you go? What if, in this strange new world, your greatest talent was the key to restoring magic and saving a kingdom? Still on board? How about if you would win the hearts of a beautiful elven princess, a noble warrior woman, and a cunning fox-elf? All sounds good, right?
Even myths have legends. And not all legends are myth. When a local hospital is attacked by strange and frightening men, Fiona Patterson and Zeke Prisco save a catatonic old man named Peter - and find themselves running for their lives with creatures beyond imagination hounding their every step. With nowhere else to turn, they seek out Fi's enigmatic Uncle Edgar.
On the run from an ancient evil and his army of terrors straight out of myths from around the world, Fi and Zeke aid Peter in his globe-trotting quest to seek out the remaining Firstborn, uncover the enemy's plans, and gather the warriors of old for what may become the final battle in the world's oldest war. Along the way, Fi and Zeke discover they, too, have strengths of their own - though they come at a cost neither may wish to bear.
Van Vanyushin doesn't see the point in ever leaving the beautiful digital world of the game he loves - and for good reason. In the industrial wasteland he calls home, it is often the only way people can experience life's simplest pleasures. But his allegiance to the game is tested when an ambitious CIA agent named Sang Ngo calls upon him to help as she goes undercover in the game to investigate Draco - the corporation responsible for creating the massively popular role-playing game Dragon Kings of the New World.
From Africa to Asgard to an invisible island in the Pacific and the Bone Road of a forgotten realm, Fi and Zeke must come to grips with who and what they are - and accept what they are becoming: wielders of ancient and dangerous powers, warriors, and maybe even heroes. But the end of worlds is coming, and time is short.
If you wound up making your home in a fantastical world full of magic and mystery, would you teach your friends and companions the skills that made you an Ultimate Mage? And what if, while you were training a new generation of mages, a great evil rose up to threaten it all? What would you do then? Would you go on a great quest into an unknown land? What if the wrathful dead started to rise to stop you? Or if a terrible new kind of magic was unleashed upon the land, something even you don't know you can stop, even though you're an Ultimate Mage? Could you stop them?
“Deluge” is a stand-alone backstory of two characters from the Paternus trilogy. In this short story, myths, fables, and legends from around the world are combined to recount the adventures of Fintán mac Bóchra and Myrddin Wyllt in ancient Ireland and tell the “true” tale of the global disaster known as the Great Flood.
When Dwayne "Glitch" Mitchell wins a contest to visit a NASA facility and view an alien gateway, his life seems complete. But then, a terrorist kidnaps the lead scientist and causes an explosion, pulling Glitch and Air Force Captain Scarlet Anderson through the gateway. Trapped on an alien world, Glitch Mitchell and his friends must find a way home before the planet's inhabitants can eat, crush, drown, or execute them. But even if they can escape in one piece, will they still have a home to come back to?
Book one disclosed the following: The true history of Earth, of mankind. Earth is a Refuge Planet and all that reside here are refugees. Humans have deceived and infuriated the true owners of Earth. Disgusted, they wash their hands of us. The Earth is sold. The new owners are "Uniquely qualified to deal with the Human problem." October 2020 - They arrive! One thousand breeding couples are taken.
> Berserker is a stand-alone short story, framed as a missing chapter from Paternus, the urban fantasy, mythic fiction novel, by Dyrk Ashton. It tells of the time when one of the characters finally met his father, many centuries ago.
As a slave-girl's freedom beckons, a dark assassin infiltrates Castle Hiwot. Shioni lays her life on the line for her best friend, the Princess of West Sheba, but finds herself catapulted into an adventure in a faraway world - the Fiuri Realms. A deadly plot unfolds as Shioni battles to confront the evil Fiuri magician Tazaka. Can Shioni unravel Tazaka's plans for the Fiuri in time to save her friend Azurelle from a terrible fate?
Shady Place is a 55-and-up planned community in Florida. It's full of vibrant seniors enjoying the sunset years of their lives.
Shady Place the novel is about those people.
Shady Place follows the antics and exploits of Jim Phillips, a retired police detective from Philadelphia, as he tries desperately to avoid contact with the outside world, but quickly finds himself sucked into the goings on around him.
For Sale by Owner - Ancient Aliens and the Origins of Earth and Humanity
D D Godley
Spieldauer: 3 Std. und 25 Min.
0 out of 5 stars
0 out of 5 stars
0 out of 5 stars
An intelligent creature was recovered from the wreckage of a mysterious object. Lieutenant Joshua Simpson receives his final order, "bond with it." While "bonding with it" the Lieutenant discovers the frightening truth about humanity. Where did we come from? How did we get here? Who are these visitors?
A journey to Gondar and the Sacred Lake in search of medicine for the stricken King of West Sheba turns into high adventure for Shioni and Princess Annakiya. Only the King can grant Shioni her freedom. But he is dying. From stampeding elephants to flooded rivers, the trail is fraught with danger. But a greater peril lurks in the stone city of Gondar. Can the lion-loving King of Gondar be trusted? What is the hidden menace in his kingdom?
Since the beginning of time, Karmanic matter worked silently and unassisted keeping good and evil in balance, until growing greed in the world meant Karma couldn't keep up. As World War I rages, the secret Karmanic Sovereign Legion works behind the scenes to help Karma. A suspicious train accident and an odd stone-shaped object that belonged to his father thrust Cole McCarthy and two schoolmates into the middle of this battle to keep dark forces in check.
His name is Prescott. He is a survivor. Two years ago an event known as The Descent swept the nation and transformed the majority of the population into raging, destructive beings, known as FREAKS. During that time Prescott has been searching for his sister Emily, who went missing in the early days of the catastrophic event.
When Shioni and Talaku, the Mad Giant, encounter a Wasabi patrol near Castle Asmat, they uncover a deadly secret: a tunnel through the Simien Mountains used by Kalcha's troops. Have they averted disaster? Or has the trouble for Sheba only just begun?
She was just a lost girl when they found her. The circumstances are odd, that much is true. But she's just a child. She needs protecting. She needs guardians. Before long, strange magic manifests from the small girl, equally awe inspiring as it is terrifying. Does she control the fire and light? Or do they control her? Shadows are rising from Alfuria, the very world beneath their feet. Sometimes they call, wishing for an unending embrace. Dragons have risen as well, from myth and legend, stalking land and sky.
The king lies in a coma. Princess Annakiya must rule the castle in his stead. But Kalcha, witch-leader of the Wasabi, is far from defeated. Through scorpions and arrows, assassins and living nightmares, she seeks to destroy the Kingdom of Sheba. She will have her revenge.
If Asher Hearst had a superpower, it would have to be his ability to take a punch, laugh it off, and keep on swinging. So yeah, immortality comes with a few perks. As a college student slash small-time fixer, he's about to take a job that's best left to the pros. A proposition by a dryad to save witches from the Inquisition is a first, but he isn't one to balk when the odds are stacked against him. Especially not while he's drinking on someone else's dime.