• EP19: A Retrospective From the Future - Using Future Perspective to Create Positive Change
    Aug 4 2026

    Geoff and Paul open by celebrating Paul’s birthday and discussing mixed feelings about ageing and birthdays, then pivot to a coaching technique: a “future perspective” or “retrospective from the future.” Geoff explains imagining a future time (e.g., 6-12 months or five years) where things are going well, describing what’s true, then looking back to identify the decisions and actions that made it happen; he notes it can be analytical or visualisation-based and more strategic than typical retrospectives. They discuss using it individually (including a “Nirvana letter”) or with teams to counter present-focused negativity and create motivating goals. Paul practices the exercise, describing a future with balanced variety and stability, meaningful work, family time, and deeper rugby club involvement that expands into consultancy, plus leading indicators to track progress. They close by asking listeners to leave a review and download companion content to try the technique.


    00:00 Birthday Banter

    01:53 Ageing And Milestones

    02:33 Future Retrospective Idea

    03:11 How The Exercise Works

    05:42 Team And Solo Variations

    06:59 Paul Visualises Five Years

    09:11 Make It Specific

    11:09 Turn Vision Into Actions

    15:09 Leading Indicators And Signals

    16:41 Mindset And Team Longevity

    19:06 Birthday Gift And Wrap Up

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    21 Min.
  • EP18: Commit/Expect: Building Working Agreements Between Product Owners and Teams
    Jul 28 2026

    In this Agile Skills Library episode, Geoff and Paul introduce a workshop technique called “Commit and Expect,” used to clarify responsibilities and improve relationships within agile teams. They describe how a product owner and a development team (and optionally a scrum master) each create two lists: what they will commit to and what they expect from the other party, then compare lists to identify agreements and disagreements and turn shared items into working agreements. The discussion emphasises starting with areas of alignment, using facilitation to handle delicate mismatches, and treating commitments as relationship-building that can grow over time with evidence in retrospectives. They address objections that it resembles a RACI or feels transactional, arguing it prompts nuanced conversations beyond job descriptions. They also mention downloadable templates and briefly demonstrate the technique by negotiating episode editing and content hosting.


    00:00 Welcome and Setup

    00:45 Why Commit Expect

    01:36 Origins and Rediscovery

    02:59 How the Exercise Works

    04:10 Agreements and Working Rules

    06:15 Variants and Team Charter

    08:35 Conflict Case Study

    10:42 Go Slow Build Trust

    12:33 RACI and Transactional Concerns

    16:44 Facilitation Tips and Templates

    18:03 Live Commit Expect Demo

    18:45 Wrap Up and Goodbye

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    20 Min.
  • EP17: DECIDE - A Technique For Collaborative Decision Making
    Jul 21 2026

    In this episode of the Agile Skills Library, hosts Geoff Watts and Paul Goddard discuss the DECIDE technique, a structured approach to collaborative decision making. They explain the importance of inclusive decision making in agile environments and introduce a deck of seven cards, each representing different stances like deny, inquire, concede, iterate, defend, and endorse. They highlight how this technique can help teams make more democratic and effective decisions, and share their experiences and insights on its application. Listeners are also invited to share their stories and feedback on using this technique.

    Downloadable content:

    www.inspectandadapt.com/podcasts/ep17-decide-a-technique-for-collaborative-decision-making

    00:00 Introduction and Greetings

    00:11 Today's Topic: The Decide Technique

    00:47 Importance of Collaborative Decision Making

    03:30 Introducing the Decide Cards

    06:36 The Six Stances of Decide

    09:42 Practical Applications and Customisations

    16:08 Conclusion and Free Resources

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    17 Min.
  • EP16: Top Trumps Prioritisation: A Scoring Technique for Product Backlogs
    Jul 14 2026

    Geoff and Paul, agile and leadership coaches, introduce a prioritisation technique Paul calls “Top Trumps prioritisation,” inspired by the card game where each card shares comparable attributes. Applied to product backlog items or user stories, the group first agrees 4–5 common value criteria (often aligned to product strategy or OKRs) that apply across all items, then scores each item against each criterion (e.g., out of 10) to reduce subjective debate. Scores can be agreed collaboratively, averaged from multiple stakeholders, and optionally weighted because criteria may not be equally important; the resulting total value score can be compared across backlog items and combined with estimates to consider ROI. They discuss running the exercise in workshops, anonymously, or online, and offer downloadable templates for listeners.


    00:00 Sunny Welcome

    00:26 Podcast Format

    00:55 Top Trumps Prioritisation

    01:47 How Top Trumps Works

    03:49 From Game to Backlog

    05:32 Pick Value Criteria

    07:33 Score Stories and ROI

    09:53 Weighting the Criteria

    11:45 When to Use It

    13:12 Templates and Download

    14:13 Variations and Scaling

    15:04 Wrap Up and Call to Action

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    16 Min.
  • EP15: Using the Wheel of Life as an Agile Coaching Tool
    Jul 7 2026

    Geoff and Paul discuss the “Wheel of Life,” a pizza-shaped self-assessment tool borrowed from life coaching that can be used with individuals or teams to visualise how different aspects of work or life are going. They explain setting context and psychological safety so it’s clearly for self-development, not performance management, then co-creating 6–10 segments, defining what 0 and 10 mean, and scoring subjectively. For teams, members score individually first to avoid bias, then compare results and focus on spreads rather than averages to surface differing perceptions. The coach prompts reflection on the shape, helps select one or two focus areas, and encourages small experiments to improve scores and revisit over time. They give an example team wheel (e.g., goals, collaboration, psychological safety, quality, stakeholder alignment) and a personal energy-level example, and mention downloadable templates and a request for listeners to share and rate the podcast.


    Downloadable content here: www.inspectandadapt.com/podcasts/ep15-the-wheel-of-anything


    01:17 Introducing Wheel of Life

    02:28 How the Wheel Works

    05:08 Safety and Confidentiality

    06:13 Scoring and Reading the Shape

    08:21 Team Use and Differences

    11:29 Run Small Experiments

    12:33 Team Health Example

    17:23 From Two to Three Mindset

    22:01 Templates and Wrap Up

    22:17 Where to Find Us

    22:51 Final Goodbye

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    24 Min.
  • EP14: The Ball Point Game - An Agile Training Exercise for Iteration, Flow, and Self-Organisation
    Jun 30 2026

    Geoff and Paul discuss the long-running agile training exercise “The Ball Point Game,” often used in in-person Certified ScrumMaster courses to teach iterative improvement, inspect-and-adapt, and self-organisation. They explain the setup (typically 10–12 people and many tennis-ball-sized balls) and core rules: each ball must touch everyone, have airtime between people, not be passed to a closest neighbour, return to the starter, and dropped/removed balls incur a penalty while the team self-scores. The game is played over eight timed iterations with planning, running, scoring, and re-estimating, and teams usually improve after a chaotic first round. They highlight learning outcomes around experimentation, the dangers of targets and competition, facilitation/Scrum Master questioning, lean waste and flow, leadership dynamics, and contrasts with waterfall-style planning, and they plan to share a PDF of rules and invite listeners to submit scores or videos.


    00:59 Podcast Intro Setup

    01:25 Ball Point Origins

    03:06 Game Rules Explained

    06:18 Iterations Timing Format

    10:09 Early Rounds Expectations

    11:52 Experimentation Mindset

    14:46 Targets Scores Psychology

    18:00 Facilitation Prompts Tips

    23:04 Variants Flow Competition

    27:43 Wrap Up Resources Challenge

    28:29 Final Goodbye

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    21 Min.
  • EP13: Hot Seat Questions: Practicing Powerful Questioning in Agile Coaching
    Apr 28 2026

    Geoff and Paul discuss “powerful questioning” in agile coaching and introduce a practice technique called Hot Seat Questions. They note the term “powerful questions” is often overused and shouldn’t be forced, but good questions can help shift thinking and open up new solutions. In the exercise, a group designates a “hot seat” where one person shares a coaching scenario for 30–60 seconds; each listener then asks one question that the hot-seat person does not answer, but instead gives feedback on the question’s impact (e.g., “That question was powerful because…” or “It could have been more powerful if…”). They emphasise psychological safety, letting go of the need to know, avoiding leading or rambling questions, and noticing nonverbal cues. They end with a brief example and mention downloadable guidance and a request for reviews.


    Downloadable content: www.inspectandadapt.com/podcasts/ep13-hot-seat-questions


    00:00 Welcome and Catch Up

    01:06 What Makes Questions Powerful

    03:57 Hot Seat Questions Overview

    04:58 How to Run the Exercise

    07:51 What Powerful Looks Like

    09:22 Safety and Letting Go

    11:13 Feedback Structure and Observations

    12:35 Common Question Traps

    15:05 Live Hot Seat Demo

    19:19 Wrap Up and Resources

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    22 Min.
  • EP12: Exploring the 3D Team Dynamics Model
    Apr 21 2026

    In this episode of the Agile Skills Library, hosts Paul Goddard and Geoff Watts introduce their audience to the 3D Team Dynamics model. They delve into the origin and application of this technique, which helps in assessing and improving team behaviours. The model categorises behaviours into developing, detailing, and disruptive actions, with subcategories for each. The hosts also discuss the concept of a team heat map, which tracks physical movement and airtime distribution within a team. Throughout the episode, they encourage listeners to try out these techniques and provide downloadable content for practical use.


    Downloadable content:

    https://www.agilify.co.uk/resources/the-agile-skills-library/ep12-exploring-the-3d-team-dynamics-model/


    00:00 Introduction and Welcome

    00:35 Introducing 3D Team Dynamics

    02:23 Developing Actions in Team Dynamics

    05:42 Detailing Actions in Team Dynamics

    08:47 Disruptive Behaviours in Team Dynamics

    11:56 Using the 3D Team Dynamics Data

    17:51 Team Heat Map: The Fourth Dimension

    21:27 Conclusion and Final Thoughts

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    23 Min.