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Elemental Mastery, Book 1
Spieldauer: 14 Std. und 38 Min.
0 out of 5 stars
0 out of 5 stars
0 out of 5 stars
For all his 21 years, Zephyr has been a cultivator of the Carefree Path and a martial artist. He always assumed he would take the vows and become a monk, but his plans are thrown to the wind when he receives a letter from the Grand Sage to attend the Schools of Elemental Magic. Gifted with the system known as the "Codex of Ascension", Zephyr intends to master the various elements in record-breaking time. Alongside two other students who bear mysteriously similar origins, his school year promises to be more than he could have ever imagined.
Maximo Strident, war veteran and member of local law enforcement, never wanted to enter the dungeon. With promises of wealth beyond his imagination, his squad mates managed to convince him. Max isn’t a Knight, so he has no magical equipment or spells that could help him against monsters. What he does have, however, are the sword forms he learnt at the Blade Academy. These forms are formidable martial arts that make him the match of Level 0 monsters. But Level 99 monsters? He doesn’t stand a chance.
If I'm to save the Universal Magic, I need to find them. What I need to do with them isn't exactly fit for public consumption, but it's fundamental to who I am as a Creation Mage. I just have to slip into the castle, disguised as a noble, and snatch four other Creation Mages. All while avoiding the eyes of the Queen and the Arcane Council.
Evan was just an average guy working as an EMT, but when he puts on an ancient dragon mask, he’s teleported to the magical world of Inati as a powerful black dragon. Now, he’ll have to save a beautiful priestess, rebuild a broken city, and fight a horde of zombie-like monsters led by an ancient demonic evil. If he wins, then the opportunity to build his powers, treasure horde, and empire will await him. If he loses, then his new friends will all suffer fates worse than death.
As a child, I was nearly killed by a demon, and ever since, the only thing I've cared about is becoming a blood knight. Using the mana inside my blood to protect others from the monsters that plague the world. Eight years I devoted to training, and finally, I was ready to be tested. My blood was measured and assessed, laid bare for all to see. And it was found wanting. I was given the lowest rank possible, just barely meeting the requirements to take the prestigious Sanguine Academy entrance exam. But I aim to prove them wrong.
The midterms are over, and I’ve succeeded, not only in passing, but I’ve also managed to increase my blood rank from E to D, something that’s never been done before. With all my recent successes, I should be satisfied with my progress. Not a chance. Cromwell’s don’t settle, and I’m not going to stop until I climb to the very top and stand proud next to my sister and all of the other prodigies at S-Rank. But it was foolish of me to believe I could defy the natural order of the world and just climb the ranks freely and that there wouldn’t be consequences.
Bradley receives a second chance on a steampunk planet. The wondrous sights captivate, the gizmos fascinate, and it is all possible with steam. Attempting the wilds, Bradley experiences a dash of heart-pumping adventure that unlocks new opportunities and brings unwanted problems. With proper application, a bit of wit, and a dash of luck he might achieve greatness.
In an expected turn of events, the Arcane Council has got us in their sights. Where do we run to except the Spectral Realm? Where spirits with unfinished business go to party. There, we hope to take refuge in the Stronghold of my late parents. Except knowledge of this Stronghold is lost. And only one woman can tells us where it is: a bloodthirsty and drop-dead gorgeous pirate by the name of Isobel Galeflint.
They call me mad, but I don’t see anything wrong with using science to create the perfect monster girl. They call me insane, but I just want to live my life with a harem of beautiful cat-girls, bear-girls, fox-girls, snake-girls, and...well, pretty much any type of monster girl. They call me a megalomaniac, but why wouldn’t any red blooded man want to make cute babies with all these beautiful monster girls? They call me evil, but they just don’t realize that I’d destroy anyone who tries to harm my monster girls.
The last thing I expected was to gain the spells of the woman in my bed. Hell, I didn't even know magic existed until I'd cast a spell that morning. Then a beautiful teacher from a magical academy told me I could become the universe's most powerful mage. To get there, I need to become stronger. I need to ace all my examinations. And, most of all, I need to master the most potent spells. But I have to start somewhere.
I've either made the greatest or worst decision of my life: to travel to the Chaosbane Family Ranch to celebrate Yuletide. One of the many fellow festivalgoers accompanying me is arguably the Chaosbane's craziest family member, Leah. There's no telling what kind of crazy antics we'll end up in, but I hope that at least one of them will lead to learning more spells.
Now tested in battle, Evan aims to become the heir of Hatra. Once that he’s a lord, Evan has even more on his plate, from rebuilding the city’s aqueducts to fighting demonic hordes. On top of all that, the King of Rahma gives Evan a quest to prove his worth: to find the lost sword of Hatra, which was last seen 1,000 years ago.
After defeating the wild dragons deep beneath the Earth, I’m ordered into the Vetruscan Kingdom. There, the warriors are not bonded to dragons but bears. They are equally formidable, and not all bearmancers are friends. Thankfully, I won’t be by myself. I’ll have my dragonmancer women with me, as well as Noctis the Onyx Dragon...and my three dragon children.
Bradley receives a second chance on a steampunk planet. The wondrous sights captivate, the gizmos fascinate, and it is all possible with steam. His foes close in, his ally goes missing, and Bradley must adapt to win the day.
With Evan and Alyona’s campaign around Rahma drawing near, Evan is under a time crunch to make safe the city. First, he must clear out any beasts and enemies that lurk in the tunnels beneath Hatra. Then he needs to complete the reconstruction of the Lunar Palace. And finally, he’s got to deal with the assassins that have somehow infiltrated his home. Just another day for a Dragon Lord.
After spending time with the bearmancers of Vetrusca, I have a new mission. It will take me into the heart of a desert land with a new kind of mancer, where the people are ruled by the iron fist of a tyrant. If there's one thing I love, it's mancer women, and if there's one thing I hate, it's tyrants.
A day ago, I merged with this dragon in a way that made me superhuman. And only a moment ago, I learned that I was a Dragon Breeder. Who said you couldn't juggle being a father to dragons while attending a military academy filled with beautiful dragonmancers?
Only a few days ago, I was transported from Los Angeles to a fantasy world teeming with super-powered female soldiers who can command the magic of their bonded dragons. Except the dragons are dying out. And I’m going to bring them back. But no one knows how I can do it. After all, how do you breed dragons? The answer lies within Drako Academy and the stunning female dragonmancers inside its crystal walls.
Christopher Boucher, Jessica Threet, Alex Perone, und andere
Spieldauer: 8 Std. und 47 Min.
4.5 out of 5 stars
5 out of 5 stars
4.5 out of 5 stars
Supervillains are murdering people in the streets, but yet superheroes are more concerned with gaining popularity than bringing the villains to justice. These villains think they are above the law and that nobody can stop them, but they never planned for me. I’ll murder every one of them with my powersuit, traps, and sidekicks. And if killing bad guys makes me a villain in the eyes of the heroes, well...I’ll destroy them too.