In The Swords of Lankhmar, a plague of rats overruns the capital city and glittering gem of the land of Nehwon. Commissioned to guard a ship of grain from the cursed rodents, brother-in-arms Fafhrd and the Gray Mouser soon discover the plague has progressed to a fatal point. Mustering the strength of sorcery, they descend into the depths of Lankhmar and rise to battle in order to save the soul of the ill-fated city.
The late Fritz Leiber's tales of Fafhrd and the Gray Mouser launched the sword-and-sorcery genre, and were the inspiration for the fantasy role-playing game Dungeons and Dragons.
BONUS AUDIO: In a wonderfully-written essay, Neil Gaiman says, "The Swords of Lankhmar glitters and shimmers and dances", and Fafhrd and the Gray Mouser are "the finest rogues you will ever meet".
"Fritz Leiber's tales of Fafhrd and the Gray Mouser are virtually a genre unto themselves. Urbane, idiosyncratic, comic, erotic and human, spiked with believable action and the eerie creations of a master fantasist!" (William Gibson)