• 📷 Shutter Story Demo | Uncanny Family, Ghost Photos, and My Very Average Skills
    Feb 23 2026

    What a fun little uncanny experience. The family dynamic is wonderfully weird — the mom desperately trying to hide anything ghostly, poor Eli just wanting someone to believe him — and the whole atmosphere feels like a suburban haunting no one wants to talk about. As an incredibly average player with a long history of failing tutorials, I managed to score a very impressive 50% on the ghost photos.

    Spectral forms and apparitions completely melted together in my brain, and yes… I absolutely marked one totally normal photo as haunted. It was a moment. This video is the clipped demo section from my stream, so it’s a clean first‑look at the gameplay, puzzles, and photo mechanics. I had a great time with it and I’m excited to see where the full game goes ❤️

    Developer: ⁨@frostwoodinteractive⁩

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    56 Min.
  • Human.exe Demo | Retro Text‑Based Psychological Horror (Choices That Hurt)
    Feb 21 2026

    This is my quiet playthrough of the Human.exe demo — a retro, text‑based psychological horror experience that feels like a modern cousin to Zork and Majestic. You’re dropped into a cold terminal interface and asked to make decisions that seem simple… until they aren’t. In my run, the moral weight of each yes/no choice really hit me — especially when the subject’s fate took a turn I wasn’t expecting.

    It’s short, eerie, and surprisingly emotional for a terminal‑style demo. If you enjoy cozy narration over unsettling games, you might like this one. This demo was originally played live on Twitch during a “let’s try a few horror indies” stream.

    Developer: @Weird.Engine

    Genre: Text‑based horror, psychological, retro terminal

    Vibe: Horror‑Zork, moral choices, eerie system messages


    Tags: human.exe, human exe, human.exe demo, human exe demo, weird engine, weird engine games, weird engine human.exe, text based horror, text adventure horror, retro horror game, terminal horror game, psychological horror game, indie horror demo, horror zork, zork style horror, interactive fiction horror, cozy horror gameplay, asmr gaming, quiet gameplay, narrative horror game, moral choice horror, retro terminal game, indie game showcase, indie game playthrough, horror game demo, itch.io horror, atmospheric horror game, cozy narrator gameplay, soft spoken gameplay, asmr lets play, horror lets play, small indie horror, psychological text adventure, zork adventure

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    20 Min.
  • Ambrose Bierce Horror Story: The Damned Thing | Full Audiobook Reading ASMR 🕯️
    Feb 21 2026

    Experience The Damned Thing by Ambrose Bierce; a classic American horror story first published in 1893. This eerie tale unfolds through a coroner’s inquest, diary entries, and witness testimony, all circling around a terrifying creature that cannot be seen. Bierce was one of the earliest writers to explore the idea of an invisible monster, long before it became a staple of modern horror.

    The Damned Thing originally appeared in Town Topics in 1893 and later in Bierce’s collection In the Midst of Life. Its documentary style, dry wit, and slow‑building dread make it one of his most memorable supernatural works.

    Settle in, get comfortable, and enjoy this unsettling classic from one of America’s sharpest - and strangest - writers ❤️



    Tools used: Presonus Studio One M7, Motionleap, Movavi, and Canva Pro

    tags:

    the damned thing, ambrose bierce, ambrose bierce horror, classic horror story, classic horror reading, horror audiobook, creepy audiobook, invisible monster story, 19th century horror, american gothic literature, public domain horror, classic short story reading, quiet horror, cozy horror reading, atmospheric reading, soft spoken reading, bedtime horror story, classic literature audiobook, supernatural short story, eerie story reading, horror narration, vintage horror tale, weird fiction classic, unsettling short story, horror story full reading

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    43 Min.
  • YEAR WALK (Simogo) Longplay - Full Story + Journal Ending, Swedish Folklore and the Unexplained 🐴
    Feb 18 2026

    A long, quiet, deeply unsettling journey through Year Walk, a folklore‑rooted mystery that feels part ghost story, part documentary, part “did this really happen?” Blair Witch energy. This playthrough ended up spanning almost four hours because we deep dive into and read everything - including the Journal at the end and all of its entries.

    I'll be thinking about this game for a long time. The folklore, the symbols, the creatures, the journal entries… everything feels like it’s pointing to something older, sadder, and more human than a typical horror story. And when you reach the researcher’s notes at the end, the whole narrative reframes itself in a way that’s genuinely tragic, shocking, and leads you into a rabbit-hole of wonder.

    If you like slow, atmospheric mysteries, Scandinavian folklore, or stories that blur the line between myth and memory, I think you’ll enjoy settling into this one with me. Thank you for walking with me through this strange, beautiful, heartbreaking little world ❤️

    Developer: ⁨@simogogames⁩



    simogo year walk, year walk gameplay, year walk full playthrough, year walk lore, year walk ending explained, year walk journal, year walk story, year walk analysis, year walk walkthrough, atmospheric horror game, folklore horror game, swedish folklore, indie horror game, cozy horror, quiet horror, narrative horror game, blair witch vibes, unsettling games, eerie games, mythic horror, atmospheric lets play, longplay, long playthrough, cozy narration, slow gaming, immersive storytelling, indie game playthrough

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    3 Std. und 16 Min.
  • 🗡️ Book Smugglers Demo | We're a Lithuanian Book Smuggler!
    Feb 15 2026

    I played the Book Smugglers demo today and discovered something important: I am absolutely terrible at smuggling. I dropped my precious contraband books all over the place, got caught on my second run, and still somehow had a wonderful time.

    Despite my questionable smuggler skills, the game’s atmosphere completely won me over. The art is striking, the mood is rich and quiet, and the historical inspiration gives everything this grounded, human weight. It’s a unique little experience — part stealth, part story, part love letter to the power of books.

    This playthrough is soft, cozy, and full of gentle commentary as I wander through the demo, admire the world, and try (with mixed success) to keep hold of my dang books.

    Developer: ⁨@FLUXOGAMESSTUDIO⁩ Thanks for sharing this quiet, bookish adventure with me.


    book smugglers, book smugglers demo, book smugglers gameplay, cozy narration, quiet gameplay, soft spoken gaming, cozy indie game, story rich indie, atmospheric indie game, narrative game, bookish games, historical indie game, cozy stealth game, stealth demo, relaxing gameplay, calm commentary, cozy lets play, indie game demo, unique art style, atmospheric art, cozy mystery game, gentle gameplay, slow paced gaming, relaxing narrator, soft commentary, book themed game, cozy gaming channel, quiet hangouts


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    1 Std. und 3 Min.
  • ☠️ The Demon Lover - Elizabeth Bowen | A Wartime Haunting | ASMR + Thunderstorm
    Feb 14 2026

    A soft‑spoken reading of Elizabeth Bowen’s “The Demon Lover,” a story that slips between memory, war‑time London, and the unsettling return of a promise made long ago. Mrs. Drover steps into her shuttered house for only a moment — but something is waiting for her, something that remembers her more clearly than she remembers herself.

    This recording leans into the story’s quiet dread: the stillness of the empty street, the strange displacement of time, and the slow tightening of a past that refuses to stay buried. If you enjoy atmospheric narration, uncanny domestic spaces, and stories where the haunting is emotional as much as supernatural, you’ll feel right at home. Thank you for listening and wandering into the eerie with me ❤️

    🎧 Recording notes:

    • Presonus M7 + Studio One Artist 4

    • Canva Pro, Movavi, and MotionLeap

    • Thunderstorm created in Ambient-Mixer


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    34 Min.
  • 🗡️ Darkest Dungeon | Cozy Gothic Chaos, High Stress No Deaths
    Feb 13 2026

    A quiet, atmospheric first dive into Darkest Dungeon, where gothic despair meets turn‑based strategy… and somehow I managed to keep everyone alive. I played a few rounds, admired the gorgeous art, and tried to bring a little calm narration to a world that really wants you to panic.

    Shout out to ⁨@WereTortoise⁩ ❤️

    Developer: ⁨@RedHookStudios⁩

    darkest dungeon, darkest dungeon gameplay, darkest dungeon playthrough, darkest dungeon first time, darkest dungeon no deaths, darkest dungeon beginner, darkest dungeon narrator, cozy gaming, cozy commentary, atmospheric gameplay, gothic gaming, turn based strategy, indie games, indie rpg, red hook studios, red hook, lovecraftian games, eldritch horror games, dungeon crawler,


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    1 Std. und 20 Min.
  • Pirate Pillage & Plunder Playtest | It's like Plants vs Zombies in the Cthulhuverse 🦑
    Feb 11 2026

    Setting sail into something delightfully chaotic today — Pirate Pillage and Plunder, a charming little adventure from Three Sided Die. I was gifted a Steam key and couldn’t resist diving in to see what kind of mischief, treasure, and gentle mayhem awaited. If you enjoy atmospheric indie games, this one has that handmade charm I love supporting ❤️

    Add to your wishlist: https://store.steampowered.com/app/3585660/Pirate_Pillage_and_Plunder/

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    44 Min.