• The truth about spatial AI. With Baptiste Tripard
    Apr 17 2023

    AI can do incredible things with spatial data. But it's also limited in ways you'd never predict.

    Baptiste Tripard, CMO of French startup Alteia, is here to explain how AI can extract value from your lidar, satellite, nerf, and other kinds of spatial data. Bonus: The best advice you'll ever hear about setting yourself up for success with AI.

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    39 Min.
  • Will the iPhone eat lidar’s lunch? On next steps in 3D capture. With Noah Eckhous
    Mar 22 2023

    Will lidar remain the go-to method for pro-grade 3D models? Or will the iPhone eat its lunch? What will the next five years look like for 3D capture? NavVis senior customer success manager Noah Eckhous weighs in -- and the answers may surprise you.

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    33 Min.
  • Is spatial tech really panning out for enterprise? With Bill Emison
    Feb 23 2023

    Spatial computing is already doing big things for leading commercial enterprises, so what's holding back the next wave of adoption? Business consultant Bill Emison offers an overview of the challenges (and potential technical solutions) defining this moment in spatial tech for commercial users.

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    33 Min.
  • The killer app is closer than you think. With Sean Gorman
    Jan 31 2023
    Major players are turning to NeRFs, satellites, and even crowdsourcing to make spatial computing and AR an indispensable part of your life. Sean Gorman, formerly of Snap and Pixel8Earth, talks us through the tech innovations behind the mythical killer app — and offers the inside track on what that app could be for businesses and consumers.
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    35 Min.
  • Why did Tech Titans Google, Microsoft, and Apple join the OGC? With Nadine Alameh
    Jan 13 2023

    A laundry list of today's most innovative spatial computing companies have joined the ranks of the 30-year-old Open Geospatial Consortium. Get an inside perspective from OGC's CEO Nadine Alameh on why big tech is buying in -- and how it could affect you.

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    31 Min.
  • A spatial-data utopia in construction. With Andy Evans
    Dec 16 2022

    Today, our guest is Andy Evans of Digital Construction Works. We met at a 3D tech conference back in 2011 and spent most of our time talking about the music piped into the conference hall. Andy is a professional land surveyor all about fast, productive, scanning tools and techniques for the digital documentation of construction sites and survey work. He's worked with it all, from full tripod-based lidar scanning, through mobile mapping systems, and now a full catalog of 3D capture solutions. But his goal is much bigger than that: a utopian construction metaverse.

    Notes:

    • Polycam - Phone-based 3D capture
    • Construction Verification Initiative - An industry group working to integrate advanced 3D tech into construction
    • Unity - Game engine used broadly in industrial applications
    • Bentley Synchro - Infraconstruction management software
    • NUAR - British national underground asset registry
    • Digital Construction Works - Group specializing in custom digital solutions for construction
    • Construction Metaverse Discord - Contact Andy for more info!
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    25 Min.
  • The real problem with spatial computing. With Ash Richter
    Nov 29 2022

    Today, our guest is Ash Richter — an internet friend who I've been meaning to interview for years. Ash currently works for BHP, a multinational Australian mining company, where she focuses on the application of innovative and emerging technologies. But this is just her latest gig: she also has half a dozen advanced degrees and deep experience as a technologist, VC, anthropologist, engineer, and business analyst. She's worked with AECOM, the CIA, CyArk, and a lot more.

    Today she stops by to explain why spatial computing won't work unless stakeholders, companies, and even industries start cross-pollinating ideas and tech. There are little pockets of excellence spread around the tech landscape she says, but no one industry has every piece of the puzzle.

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    36 Min.
  • Spatial computing is geo-spatial computing. With Joe Morrison
    Nov 11 2022

    Joe Morrison is perhaps best known for his Substack, where he covers the world of satellite imagery and mapping with a thoughtful and fact-based — but altogether surprising — point of view. He’s the kind of commentator that once argued (convincingly) that Google Maps’ advantage was fading. And that’s not the only insight he’s offered that flew in the face of common wisdom.

    When I caught up with Morrison earlier this month, he brought his critical eye to our discussion of spatial computing. Among other topics, we talked about why you need satellite imagery to build virtual worlds, how video games are way ahead of the curve on 3D tech, and why taking it slow is the right way to go when you jump into a new technology like spatial computing. After all, says Morrison, there’s no gold medal for being first.

    Links:

    • Google Maps' Moat is Evaporating - Joe Morrison
    • Avazea - Geospatial software
    • Geotrellis - Geographical data processing engine
    • Mapping's Future Looks like Gaming's Past - Joe Morrison
    • Snap acquires Pixel8earth
    • Airbus WorldDEM
    • Tandem X - Earth capture mission

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    20 Min.