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  • Episode 42 | Building Better Gods, Patrons & Pacts (w/ Colby Whittaker)
    Aug 18 2026

    The RPG Rundown is back for a brand-new season! Jeff Evans sits down with author Colby Whittaker to talk about The Game Master’s Handbook of Patrons, Pacts, and Pantheons and how Game Masters can make gods, archfey, archfiends, supernatural patrons, faith, bargains, and divine influence feel more meaningful at the table. Colby shares practical advice for creating compelling relationships between characters and powerful beings, explains the book’s favor-and-gifts system, explores how timing can make supernatural bargains irresistible, and highlights some of his favorite deities, patrons, subclasses, boons, curses, and campaign ideas. Whether you’re a worldbuilding-heavy GM or just looking for something you can drop into your next session, this conversation is packed with ideas for making supernatural forces a bigger part of your TTRPG storytelling.

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    43 Min.
  • Episode 41 | The TTRPG Learning Curve
    May 16 2026

    Seth and Jeff wrap up their Critical Review series by breaking down the final letter: Learning Curve. In this episode of The RPG Rundown, they discuss how a TTRPG’s learning curve affects both players and GMs, from rules density and character creation to onboarding tools, terminology, combat complexity, and long-term campaign play. Using examples like Traveler, Daggerheart, Draw Steel, City of Mist, Dragonbane, Cosmere RPG, Avatar Legends, and Star Wars RPG, they explore what makes a system easy to teach, hard to master, or just right for a specific table.

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    55 Min.
  • Episode 40 | The First Impression: The Role of Artwork and Design
    Apr 14 2026

    On this episode of The RPG Rundown, Seth & Jeff take a close look at how artwork and design shape the tabletop RPG experience long before the dice start rolling.

    From cover art and visual identity to layout, typography, maps, and production quality, they explore how great design can improve readability, support worldbuilding, reduce cognitive load, and keep gameplay flowing smoothly at the table. They also discuss common design pitfalls, including cluttered pages, inconsistent art styles, poor contrast, and layouts that prioritize style over usability.

    Using the CRITICAL Framework, Seth & Jeff evaluate what makes TTRPG artwork and design truly effective in both print and digital formats.

    Website: https://lovethynerd.com/podcastnetwork/the-rpg-rundown/

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    52 Min.
  • Episode 39 | Napoleon & Dragons: An Inside PEAK at the Temeraire RPG
    Mar 3 2026

    Seth and Jeff are back with The RPG Rundown—and this time they’re taking an Inside PEAK at Temeraire RPG, the new Kickstarter project from Magpie Games based on Naomi Novik’s Temeraire novels. Even if you’ve never read the books, they kick things off with a quick elevator pitch before breaking down the game using their crowdfunding preview framework: PEAK (Premise, Engine, Atmosphere, Key Features). Expect sentient dragon partners, Napoleonic-era aerial corps drama, tactical sky engagements, and an engine built to balance emotional stakes with cinematic action.

    Website: https://lovethynerd.com/podcastnetwork/the-rpg-rundown/

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    50 Min.
  • Episode 38 | Shaping Momentum: The Role of Combat Systems
    Feb 17 2026

    Combat systems shape how danger feels, how fast sessions move, and whether play turns tactical, cinematic, gritty, or heroic. On this episode of The RPG Rundown, Jeff & Seth break down combat as a conflict engine, pacing regulator, and tone setter—then explore complexity, tactical depth, lethality, action economy, initiative, and how mechanics can make fights feel like story beats instead of math puzzles.

    Website: https://lovethynerd.com/podcastnetwork/the-rpg-rundown/

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    1 Std. und 7 Min.
  • Episode 37 | The Physics of Fiction: The Role of In-Game Mechanics
    Feb 3 2026

    Season 6 begins! Seth & Jeff return on The RPG Rundown to explore in-game mechanics as the physics of fiction—the invisible rules that shape player choices, narrative momentum, and system identity in tabletop RPGs.

    This episode breaks down resolution systems, resource management, progression, non-combat mechanics, and subsystems, examining how each influences storytelling, tone, and player psychology. The conversation also includes hobby updates, current and upcoming RPG projects, and 2026 tabletop goals.

    Hosts: Seth & Jeff
    Website: https://lovethynerd.com/podcastnetwork/the-rpg-rundown/

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    1 Std. und 8 Min.
  • Episode 36 | How to Improve Your Tabletop Experience
    Nov 18 2025

    In Episode 36 of The RPG Rundown, hosts Seth and Jeff explore one of their core review points: the Tabletop Experience. After a quick round of hobby updates—including Jeff’s time with Daggerheart—they break down practical ways for both players and GMs to elevate their sessions. From roleplay habits and table etiquette to narrative pacing, flexible prep, sensory detail, and props, this episode offers actionable strategies to make every game night more memorable.

    Website: https://lovethynerd.com/podcastnetwork/the-rpg-rundown/

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    59 Min.
  • Episode 35 | How to Get Your Players to Care about Lore
    Nov 4 2025

    Every GM has been there—you’ve built an incredible world full of history, legends, and deep lore… and your players still skip straight to the combat. In this episode, Seth and Jeff explore how to make your lore matter. Learn how to weave story elements into gameplay, give your players ownership of the world, and build deeper emotional connections to your setting.


    Plus, we talk BattleTech Halloween adventures, Daggerheart, and what’s new in tabletop crowdfunding!


    Hosted by Seth & Jeff.
    Website: https://lovethynerd.com/podcastnetwork/the-rpg-rundown/

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    43 Min.