No Such Thing As Ghosts | Supernatural & Paranormal Stories Titelbild

No Such Thing As Ghosts | Supernatural & Paranormal Stories

No Such Thing As Ghosts | Supernatural & Paranormal Stories

Von: No Such Thing as Ghosts | Supernatural & Ghost Stories
Jetzt kostenlos hören, ohne Abo

Saisonale Sparangebote | 0,99 € pro Monat für die ersten 3 Monate

Danach 6,99 €/Monat. Bedingungen gelten. Monatlich kündbar.
Welcome to No Such Thing as Ghosts?, the paranormal podcast for fans of ghost stories, urban legends, cryptids, aliens, and skeptical debate. Each episode, true believer Andy shares spine-tingling tales of the supernatural while Greg, the resident skeptic, challenges every eerie claim with logic, wit, and curiosity. From haunted houses and UFO sightings to Bigfoot, folklore, and the mysteries of the human mind, No Such Thing as Ghosts? explores why people believe in the strange, the spooky, and the unexplained. If you love podcasts about ghosts, paranormal mysteries, conspiracy theories, and skeptical conversations, this show delivers smart banter, thought-provoking insights, and plenty of laughs.Andy and Greg Sozialwissenschaften Wissenschaft
  • The Demon Leaper, Space X UFO, and 19th Century Ghosy Hoaxers
    Oct 5 2026

    No Such Thing as Ghosts is now weekly! In this episode, Andy and Greg cover the Demon Leaper, a reported SpaceX UAP, and 19th-century ghost hoaxers. Are these eerie tales evidence of the paranormal, clever deception, or something in between? Join our true believer vs. skeptic debate on UFO sightings, ghost stories, and the mysteries that keep us guessing.

    Mehr anzeigen Weniger anzeigen
    30 Min.
  • Haunted Games & Rituals | Urban Legends Meet Supernatural Stakes
    Sep 28 2026

    Andy takes a mischievous, detail-packed walk through three classic spooky-party dares — each one more elaborate (and riskier) than the last. He methodically explains the Runner: a midnight blood-drawn footrace down a dark hallway where you wager something precious, whisper the exact stakes (“double or nothing”), and hope a summoned opponent shows up. He lays out the gear (sharp object, lines of blood, a finish area), the rules about not looking, and the weird payoff — if you win, you might find your wager doubled and a cryptic slip of paper. Greg, the hardline skeptic, keeps cutting in with practical questions (How much blood? Who cleans it up?) and deadpan warnings about ending up as a true crime headline rather than a ghost story. They then move to the Three Kings ritual, the slow-burn mirror game that reads like an indie horror film treatment: three chairs arranged like throne/queen/fool, two mirrors, a fan, a candle, a bucket, a fully charged phone, and a sentimental object that acts as your anchor. Andy outlines the precise timing (set up at 11 p.m., wake at 3:30 a.m., be back by 3:33 a.m.), the do-not-look rules, and the consequences if the person outside fails to pull you back at 4:34 a.m. Finally, the 11 Mile Road is a trance-like driving rite where the landscape morphs mile by mile — whispers, shadow figures, flickering headlights, a stretch of ‘hell’ — and where your single-minded focus on a wish supposedly yields a tangible payoff at journey’s end. The hosts balance eerie specifics with practical mockery, making the whole thing feel like a how-to manual for bad decisions — and a cautionary tail-wag to anyone tempted to try these at home.

    Takeaways:

    • Andy describes the creepy ritual called "the Runner," where he wagers objects and draws start and finish lines in blood down a dark hallway.
    • Greg plays the skeptic, and he mocks the risks, insisting listeners shouldn't bleed in hallways or gamble away college funds.
    • They unpack "Three Kings" as a convoluted midnight mirror ritual with strict timing, a fan, candles, and a charged phone — Andy warns consciousness could be pulled into mirrors, for example.
    • The hosts emphasize common-sense caution: they advise not to perform dangerous stunts alone, avoid risky rituals like the Runner, and never follow internet-circulated ritual instructions blindly.
    • Andy frames the 11 Mile Road as a focus test: shadow figures, whispers, and tempting scenic stops will try to distract the driver from completing the ritual and claiming a wish.
    • They repeatedly note many of these games likely originated or spread online, functioning more like modern folklore or social experiments than proven supernatural methods.
    • Ultimately, Andy explores possibilities while Greg warns about real-world consequences: lost items, blood at a scene, or legal trouble could follow if someone takes these rituals literally.
    • Listeners are reminded to use skepticism, stay safe, and perhaps stick to spooky stories instead of trying literal, complicated rituals at home.

    Mehr anzeigen Weniger anzeigen
    52 Min.
  • The Beast of Bray Road | Wisconsin's Spine-Tingling Cryptid
    Sep 14 2026

    A paranormal cryptid encounters like no other: Wisconsin's Beast of Bray Road has haunted witnesses for decades with reports of a spine-tingling, werewolf-like creature. True believer, Andy explores the unexplained mysteries and genuine sightings, while skeptic Greg dissects the folklore and logical explanations. Who's right? Tune in to this paranormal debate.

    Takeaways:

    • They open with the Beast of Bray Road legend and he recounts Mike Shackleman’s midnight encounter that established the eerie local mythology.
    • She points out most modern sightings describe scavenging behavior — roadkill and possums — not predatory attacks on people, which changes how one should interpret danger.
    • They highlight Linda Godfrey’s pivotal role as the reporter-turned-author who popularized the beast, but note she sometimes enthusiastically folded flimsy reports into the bigger myth.
    • He and she critically examine the supposed evidence: blurry trail-cam screenshots, photos of photocopies, and footprint casts with no ruler or scale — examples given show why those artifacts need better documentation.
    • They list plausible, mundane explanations like a mangy bear, a large wolf or dog, misidentification, or shared rumor amplification, and suggest real experiments (clear video, repeated camera setups) to test claims.
    • She skewers the tendency to stitch unrelated oddities together — lights in the sky, mysterious mist, and footprints — then label it interdimensional, stressing that mixing folklore and isolated anomalies makes poor science.
    • They finish with practical advice: remain skeptical, document thoroughly (use continuous video, place a ruler next to prints), and consider local wildlife patterns before leaping to werewolf conclusions.

    Mehr anzeigen Weniger anzeigen
    44 Min.
adbl_web_anon_alc_button_suppression_t1
Noch keine Rezensionen vorhanden