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Game Master's Book Club

Game Master's Book Club

Von: Eric Adrian Jackson
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Über diesen Titel

Talented Gamemasters read speculative fiction to provide advice on how to run games within those worlds, borrow elements from those worlds for your own games, and recommend similar media to inspire your table top games.Copyright 2026 Eric Adrian Jackson Kunst Science Fiction
  • GMBC ep24 - Roleplaying Resistance: How 'Bitch Planet' Inspires Subversive Storytelling
    Jan 16 2026

    Kelly Sue DeConnick's graphic novel "Bitch Planet" serves as a powerful backdrop for this episode's discussion, as the hosts explore its themes of misogyny, conformity, and resistance within a dystopian framework. They delve into a universe where non-compliant women are imprisoned and forced to compete in a brutal death sport, highlighting the narrative's intersection with issues of justice and societal critique. The conversation not only reflects on the story's implications but also challenges gamers to integrate these themes into their tabletop role-playing experiences, prompting a thoughtful examination of how play can mirror and critique real-world injustices. As the group shares their insights and personal connections to the material, they offer a nuanced perspective on how gaming can be a medium for exploring complex social issues while fostering meaningful storytelling. Throughout their banter, they engage in light-hearted exchanges, proving that even in a discussion about such heavy topics, humor and camaraderie remain vital elements of the gaming community.

    Takeaways:

    1. The podcast discusses how 'Bitch Planet' serves as a critique of societal norms, particularly regarding gender roles and conformity in a dystopian setting.
    2. Listeners are invited to reflect on how tabletop role-playing games can mirror real-world issues of oppression and resistance against oppressive systems.
    3. Throughout the episode, the speakers explore the importance of incorporating counterculture themes into their gaming sessions, enhancing storytelling and player engagement.
    4. The host emphasizes the value of discussing sensitive topics in gaming, advocating for openness and the creation of a safe space for players to explore difficult themes.

    Companies mentioned in this episode:

    1. Kelly Sue Deconnick
    2. Hasbro
    3. GWAR
    4. Mirkborg
    5. Cyborg Borg
    6. Vast Grim
    7. Pirate Borg
    8. Eat the Reich
    9. Bitch Planet
    10. Chain Gang All Stars
    11. Dungeons and Dragons
    12. Mothership
    13. Dungeon Crawl Classics
    14. The Altar of Destiny 2
    15. Warhammer 40k
    16. Axis and Allies
    17. Ice Age
    18. Running Man
    19. Handmaid's Tale
    20. Orange is the New Black
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    59 Min.
  • GMBC ep23 - From Goblins to Game Masters: Navigating Political Intrigue with Katherine Addison's The Goblin Emperor
    Jan 2 2026

    George Krubski, Marshall Smith, and Eric Drik dive into a captivating discussion centered around "The Goblin Emperor" by Katherine Addison, a narrative that not only enchants with its intricate world-building but also poses thought-provoking questions about governance and the role of rulers in fantasy settings. The trio explores how the protagonist, Maya, navigates the treacherous waters of court politics, illustrating the challenges of leadership in a world laden with expectations and intrigue. They reflect on the impact of rulers on gameplay, the concept of "fantasy name syndrome," and the sometimes contentious question of whether human characters are truly necessary in fantasy worlds. Listeners are treated to amusing anecdotes, including a moment when Eric's word choices led to dire consequences for a character, further highlighting the delicate balance of storytelling in tabletop role-playing games. As the conversation unfolds, they offer insights on how to incorporate the book's themes into their own gaming experiences, making for a lively and engaging exploration of fiction's intersection with role-playing adventures.

    Takeaways:

    1. The podcast episode delves into the intricacies of world-building in fantasy literature, illustrating how immersive environments greatly enhance tabletop role-playing experiences.
    2. The panelists discuss the unique themes in 'The Goblin Emperor,' focusing on the complexities of rulership and the protagonist's journey of self-discovery amidst political intrigue.
    3. Humorously recounting past gaming experiences, they highlight how character decisions can lead to unexpected and often hilarious outcomes during campaigns.
    4. Listeners are encouraged to explore various gaming systems that could emulate the political dynamics presented in 'The Goblin Emperor,' showcasing the flexibility of tabletop role-playing games.
    5. The discussion touches upon the idea of 'Fantasy Name Syndrome,' and how the overwhelming names and titles in a fantasy setting can both enrich and confuse players.
    6. Insights into the emotional growth of characters are emphasized, particularly how they navigate challenges and build alliances, resonating with real-life leadership dynamics.

    Companies mentioned in this episode:

    1. Game Masters Book Club
    2. Katherine Addison
    3. Star Wars
    4. Firefly
    5. Dark Bane
    6. 7th Sea
    7. Court of Blades
    8. Dungeons and Dragons
    9. Pendragon
    10. Ars Magica
    11. White Wolf
    12. Vampire
    13. The Goblin Emperor
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    43 Min.
  • GMBC ep22 - Unveiling the Crescent Moon: A Dive into Saladin Ahmed's The Throne of the Crescent Moon
    Dec 26 2025

    The podcast dives into the rich tapestry of "Throne of the Crescent Moon" by Saladin Ahmed, highlighting its unique blend of fantastical elements and Middle Eastern culture. The discussion centers around the characters and their reluctant heroism, particularly focusing on Dr. Abdullah Mahkloud, an aging ghoul hunter, and his diverse group of allies, including a magical shape-shifting girl and a pair of old adventurers. Throughout the episode, the speakers engage in a lively exploration of the book's themes, such as the dynamics of aging heroes contrasted with younger, impetuous characters, ultimately emphasizing the intricate world-building that makes the city of Domsawatt feel alive. They also share personal anecdotes and insights on what makes this setting suitable for tabletop RPGs, illustrating how the narrative’s depth can enhance gameplay. Listeners are treated to a delightful exchange of ideas and recommendations, ensuring that both seasoned GMs and newcomers will find inspiration for their own campaigns.

    Takeaways:

    1. The podcast emphasizes the unique storytelling potential of diverse non-Western settings in RPGs, particularly highlighting the Middle Eastern influences in 'Throne of the Crescent Moon'.
    2. Listeners are encouraged to explore how character dynamics, especially between older and younger characters, can creatively shape narratives in tabletop RPGs.
    3. The importance of atmospheric details in world-building is discussed, urging GMs to incorporate sensory elements to enrich player experiences during gameplay.
    4. Participants share their individual gaming backgrounds, showcasing how personal experiences with various RPG systems can inform and inspire new adventures.
    5. The podcast explores the thematic depth of 'Throne of the Crescent Moon', including the interplay of good versus evil and the moral ambiguities faced by its characters.
    6. The conversation touches on innovative game mechanics, such as cinematic combat systems, that enhance the storytelling aspect of RPGs, making for more engaging gameplay.

    Links referenced in this episode:

    1. dndatwork.com

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    54 Min.
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