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The Colossus
- Blood on the Stars, Book 12
- Gesprochen von: Jeffrey Kafer
- Serie: Blood on the Stars, Titel 12
- Spieldauer: 10 Std. und 16 Min.
- Kategorien: Science Fiction & Fantasy, Science Fiction

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The Hegemony strikes again....
The Confederation and its allies have won their first victory, retaking their capital from the forces of the Hegemony. But the enemy is not beaten, far from it, and they are back, with an unstoppable weapon, a vast superbattleship, a deadly hybrid of imperial and Hegemony technology, called the Colossus.
The great ship is enormously powerful, nearly unstoppable, and in its armored depths it hides a secret, another Hegemony weapon, one that will change the dynamic of the entire war. One that will challenge Admiral Barron, and his officers and spacers, to the greatest test they have ever faced.
The battle for the Rim has reached its climactic stage, but even as the Hegemony moves forward to claim victory, an old enemy, a terror from the distant past, is about to return…and change everything.
Don’t miss the latest action-packed volume in Jay Allan’s Blood on the Stars series.
Blood on the Stars
Book 1 - Duel in the Dark
Book 2 - Call to Arms
Book 3 - Ruins of Empire
Book 4 - Echoes of Glory
Book 5 - Cauldron of Fire
Book 6 - Dauntless
Book 7 - The White Fleet
Book 8 - Black Dawn
Book 9 - Invasion
Book 10 - Nightfall
Book 11 - The Grand Alliance
Book 12 - The Colossus
Book 13 - The Others (coming)
Book 14 - Enemy of My Enemy (coming)
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Duel in the Dark
- Blood on the Stars, Book 1
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The Confederation has fought three wars against the forces of the totalitarian Union. Three generations of its warriors have gone off to war, held the line against the larger, more powerful enemy. Now the fourth conflict is imminent, and the Confederation's navy is on alert, positioned behind the frontier, waiting for the attack it knows is coming.
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Columbus Day
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The Ruhar hit us on Columbus Day. There we were, innocently drifting along the cosmos on our little blue marble, like the Native Americans in 1492. Over the horizon came ships of a technologically advanced, aggressive culture, and BAM! There went the good old days, when humans got killed only by each other. So, Columbus Day. It fits. When the morning sky twinkled again, this time with Kristang starships jumping in to hammer the Ruhar, we thought we were saved.
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Sehr gut!
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Starship's Mage Omnibus
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In a galaxy tied together by the magic of the elite Jump Magi, Damien Montgomery is a newly graduated member of their number. With no family or connections to find a ship, he is forced into service on an interstellar freighter known to be hunted by pirates. When he takes drastic action to save the Blue Jay from their pursuers, he sets in motion a sequence of events beyond his control and attracts enemies on both sides of the law.
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Meet the galaxy's unluckiest outlaws. Carl Ramsey is an ex-Earth Navy fighter pilot turned con man. His ship, the Mobius, is home to a ragtag crew of misfits and refugees looking to score a big payday but more often just scratching to pay for fuel. The crew consists of his ex-wife (and pilot), a drunkard, four-handed mechanic, a xeno-predator with the disposition of a 120kg housecat, and the galaxy's most-wanted wizard.
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The Hundred Worlds have withstood invasion by the relentless Hok for decades. The human worlds are strong, but the Hok have the resources of a thousand planets behind them, and their fleets attack in endless waves. The long war has transformed the Hundred Worlds into heavily fortified star systems. Their economies are geared for military output, and they raise specialized soldiers to save our species. Assault Captain Derek Straker is one such man among many.
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The human soldiers stranded on the planet Paradise have been recruited into an alien legion to do the dirty jobs that the high-tech species won't do. Their first mission is to kick the enemy off a backwater planet no one cares about. It's a simple assignment, except everyone has a hidden agenda, and the planet could become a deathtrap.
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Good naration with awkward and cringy passages
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Duel in the Dark
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The Confederation has fought three wars against the forces of the totalitarian Union. Three generations of its warriors have gone off to war, held the line against the larger, more powerful enemy. Now the fourth conflict is imminent, and the Confederation's navy is on alert, positioned behind the frontier, waiting for the attack it knows is coming.
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Columbus Day
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- Spieldauer: 16 Std. und 23 Min.
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Sprecher
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The Ruhar hit us on Columbus Day. There we were, innocently drifting along the cosmos on our little blue marble, like the Native Americans in 1492. Over the horizon came ships of a technologically advanced, aggressive culture, and BAM! There went the good old days, when humans got killed only by each other. So, Columbus Day. It fits. When the morning sky twinkled again, this time with Kristang starships jumping in to hammer the Ruhar, we thought we were saved.
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Sehr gut!
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Starship's Mage Omnibus
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In a galaxy tied together by the magic of the elite Jump Magi, Damien Montgomery is a newly graduated member of their number. With no family or connections to find a ship, he is forced into service on an interstellar freighter known to be hunted by pirates. When he takes drastic action to save the Blue Jay from their pursuers, he sets in motion a sequence of events beyond his control and attracts enemies on both sides of the law.
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nichts neues...
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Galaxy Outlaws: The Complete Black Ocean Mobius Missions, 1-16.5
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Meet the galaxy's unluckiest outlaws. Carl Ramsey is an ex-Earth Navy fighter pilot turned con man. His ship, the Mobius, is home to a ragtag crew of misfits and refugees looking to score a big payday but more often just scratching to pay for fuel. The crew consists of his ex-wife (and pilot), a drunkard, four-handed mechanic, a xeno-predator with the disposition of a 120kg housecat, and the galaxy's most-wanted wizard.
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Starship Liberator
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Space Carrier Avalon
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Survival in Man’s Second Dark Age...Three hundred years after the fall of society, the last fragments of civilization are clinging to life, living in the ruins of the ancient cities in nearly-medieval conditions. Technology has been reduced to legend, monsters roam the forests, and fear reigns supreme. But that is just the beginning...The wind-borne spores are spreading, disfiguring men and twisting their minds, turning them into creatures that threaten to destroy the townships.
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Exiled: Void Wraith Prequel Story
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