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Reality+

Virtual Worlds and the Problems of Philosophy

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Reality+

Von: David J. Chalmers
Gesprochen von: Grant Cartwright
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Über diesen Titel

Brought to you by Penguin.

In the coming decades, the technology that enables virtual and augmented reality will improve beyond recognition. Within a century, world-renowned philosopher David J. Chalmers predicts, we will have virtual worlds that are impossible to distinguish from non-virtual worlds. But is virtual reality just escapism? In a highly original work of 'technophilosophy', Chalmers argues categorically, no: virtual reality is genuine reality. Virtual worlds are not second-class worlds. We can live a meaningful life in virtual reality - and increasingly, we will.

What is reality, anyway? How can we lead a good life? Is there a god? How do we know there's an external world - and how do we know we're not living in a computer simulation? In Reality+, Chalmers conducts a grand tour of philosophy, using cutting-edge technology to provide invigorating new answers to age-old questions.

Drawing on examples from pop culture, literature and film that help bring philosophical issues to life, Reality+ is a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it.

© David J. Chalmers 2022 (P) Penguin Audio 2022

Geschichte & Kultur Informatik Philosophie Seelische & Geistige Gesundheit Wissenschaft

Kritikerstimmen

Chalmers is a joy: an exuberant guide through challenging terrain, quick with anecdotes and arguments, wit and wild ideas (Kieran Setiya)
Delightfully - or perhaps worryingly - convincing... A brilliant and very readable philosophical investigation... [Chalmers] tackles some frankly mindbending ideas, but does so in a lively and entertaining style, filled with references to pop culture (PD Smith, Book of the Day)
Everyone should read this important book (Josh Glancy)
Fascinating... Thoughtful, clear and funny... Reality+ is a gripping act of philosophical escapology... Hugely entertaining (Kit Wilson)
One of the most important living philosophers, existing in an exclusive club of living thinkers who are on compulsory reading lists for undergraduate philosophy students... He writes with admirable clarity and there's something quite rock'n'roll about him (Bryan Appleyard)
[Chalmers] deftly interweaves the finer points of ancient Chinese philosophy and Cartesian dualism with the metaphysics of the Matrix films and the World of Warcraft computer games... A rich, scintillating [...] book that reflects many fascinating facets of our virtual worlds (John Thornhill)
A David Chalmers book is a competition. On the one hand the writing is so clear and engaging that you want to keep turning pages; on the other, the ideas are so surprising and profound that you are continually stopping to think about them. Reality+ is a treasure trove of provocative reflections on cosmology, consciousness, artificial intelligence, ethics, and more. Reading it will change the way you think about the universe (Sean Carroll, author of Something Deeply Hidden: Quantum Worlds and the Emergence of Spacetime)
Fasten your seatbelt and put your helmet on, David Chalmers is going to take you on an amazing trip. Reality+ is wild, profound, and playful, placing famous arguments from the history of philosophy next to surprising observations about video games. Cleverly disguised as light reading, this book carries a large payload of new ideas about existence, knowledge, and what makes life worth living (Jennifer Nagel, University of Toronto)
As humanity enters a brave new world of artificial superintelligence and computer-generated virtual realities, how can we humble hunter-gatherers, descended from cavemen, begin to grasp our astonishing technological future? The answer lies in this book. We must think about the ultimate nature of reality. In Reality+ David Chalmers provides the roadmap to your future (Susan Schneider, NASA/Library of Congress Chair in Astrobiology, Exploration, and Scientific Innovation, and author of Artificial You: AI and the Future of Your Mind)
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Great book gets butchered by the narrator. Thought these guys were professionals. Pronouncing „Descartes‘“ with an additional possessive „s“ drives me crazy. Has he ever been in touch with a philosophical text before? Cogito ergo sum is Latin, at least make an effort to pronounce it not as if it’s actually an English sentence. Could really be better

Poor reading performance, sad.

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this is a very interesting book about some of the upcoming questions humanity will face with new VR technologies and virtual worlds. These can be expected to become very realistic within the next decade and this book puts most of the known thought experiments and issues from contemporary philosophy and its epistomological branch together plus examples from (pop) culture like movies, SciFi-novels or Computer Games in order to analyze artificial worlds in its main characteristics.
The book is accessible to all interested readers up until it comes to the chapter about "dust theory" (as part of the theory that our world is mathematical) which is very far out and the mere thinking about this theory becomes very difficult, where maybe a leading hand and a way more thorough explanation of this idea as well as some of its implications would have helped.
The main theme of the book is that the reality inside virtual worlds count just as much as reality our "physical" worlds. This is not just "counter intuitive" (which has become a code word esp. in physics for an especially valid assumption), at most parts - well, I think - it is mere nonsense. The main argument of the book remains throughout quite sketchy and not very persuasive at all. It gets pounded in by dozens of repetitions of the argument, but not so much by any kind of persuasive reasoning.
The idea that we lead complete lives within such VR environments as they become more photorealistic stops at our own physicality, our bodies. We still need to sleep, to eat, to drink, we may want to use the bathroom at some point, we will feel cold, even though we might may be in a VR tropical island etc etc. Yes, we can lead "meaningful" lives in VR, easily even in our today's VR environments, we can virtually meet people there, make donations, give "meaningful" speeches, make money, meat a partner for life, whatever, but our base reality will be our "physical" reality, as long as we do not become "brains in a vat" like in Hilary Putnam's famous thought experiment or in the Matrix movie.
And yes the question, if our "physical ground reality" exists at all, if we are part of big simulation or simply part of a mathematical universe and as such simply calculated, is a very interesting, yet unanswerable question. But I really liked the way this uncertainty has been brought up in the book, underpinned by many examples from philosophy, sciences and culture.

interesting work

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