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Gamedev

10 Steps to Making Your First Game Successful

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Gamedev

Av: Wlad Marhulets
Berättare: Yong Yea
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If you know nothing about game development, you're basically me before I started working on my first game, DARQ. This book is for beginners and assumes no knowledge of game development on the listener's part.

As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX/PAX, and received a user rating of nine out of 10. DARQ was in the top 50 of the most wish-listed games on Steam before launch. It made it to the "Top Selling", "New and Popular", and "Featured and Recommended" tabs on Steam. Ultimately, DARQ became the number 42 Most Shared PC Video Game of 2019 (Metacritic).

In this book, I describe how I did it. If you're an aspiring developer wanting to make a living from making games, this book is for you.

The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.

©2020 Wlad Marhulets (P)2020 Wlad Marhulets
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As someone who works in the games industry (consulting, I am not a developer myself), I can confirm that this book covers everything you need to consider when it comes to making games as a solo developer – at least I couldn't think of anything else to add. The book is well-written and concise, and it never gets boring. Thanks!

Amazing collection of tips and aspects

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It really ipens your eyes at the little unknown details of the Indie industry. It really feels like the author is genuinely interested in your own success.

Amazing work!

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Für Indie Game Developer, für Spieleentwickler allgemein und für alle, die am Prozess der Spieleentwicklung beteiligt sind eine absolute Empfehlung. Zudem ist das auch für alle genrefremde, die unglaubliche Geschichten mögen.

Für die Spiele-Entwicklung und alle daran beteiligten

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I think all was quite good and interesting, nothing to add,..........................more words more words more words words words

good professional writing and industry insights

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I've started working on my first indie game and looked for resources to get more tipps and insights. Well, this audiobook delivers!

Superb collection of tipps for game devs

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