WADY 16: From Pixels to Polyhedral
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Welcome to Episode 16 of We Aren't Dead Yet, a podcast throwing magic missiles into the ttrpg, gamer and speculative fiction sphere and seeing whether we come out alive at the end.
Today's episode... From Pixels to Polyhedral!
In this episode, the conversation kicks off with a blast from the past, exploring the impact of early gaming systems like the Sega Genesis and the timeless charm of games like Sonic. We discuss our favorite games, hidden gems, and how these early experiences influenced our love for gaming. We remember the days of rushing to open the newest gaming magazine to see the new releases or running home after school to play video games so long your hands ached. The episode culminates in a spirited discussion comparing our experiences with games like Baldur's Gate 3 with traditional tabletop roleplaying games, and talk about our perceived differences between video game RPGs and tabletop RPGs (TTRPGs), from player agency and storytelling to game mechanics and social interaction.
We’ll see you next week for an exciting chat with the hosts about the media they love right now.
- Hosts: Sapha Burnell, K. S. Bishoff, Emily Armstrong
- Audio Production: Emily Armstrong
- Music: Jazzy Abstract Beat by Yrii Semchyshyn
