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Some Patches Required

Some Patches Required

Von: Aaron & Zak
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Hello everybody, and welcome to Some Patches Required. Every other Wednesday, your hosts Aaron and Zak use their backgrounds in game development and analysis to discuss various facets of the ever-turbulent games industry. From interviews with AAA/indie devs to deep dives on timely topics, the duo hopes to entertain and educate you on this wild medium we all love.

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  • Ashley Ruhl Interview: Regarding Romance and Game Narrative
    Feb 18 2026

    This week, Zak and Aaron sit down to chat with Ashley Ruhl, the Narrative Director at Broadsword Online Games, currently in charge of Star Wars: The Old Republic! She was kind enough to tell us a little bit about her role working on SWTOR before moving on to the... ahem, meat of the conversation: romance! Specifically, romance in video games, how it can be approached thoughtfully, and where we'd like to see it go in the future.


    Please, enjoy.


    Check out Ashley's recommended reading!

    Digital Love: Romance and Sexuality in Games - Heidi McDonald

    Passion and Play: A Guide to Designing Sexual Content in Games - Michelle Clough


    Listen to Beach Girl on Spotify

    Check Out MosscatMarket on Instagram

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    1 Std. und 28 Min.
  • Highguard: A Golden Marketing Opportunity Turned Sour
    Feb 4 2026

    This week, Zak and Aaron sit down to discuss yet another curious case of misguided marketing — this time with fewer questionable hats. Highguard, which secured the headlining spot at The Game Awards 2025 thanks to Geoff Keighley's personal fondness for the title, launched last week to overwhelmingly negative reviews on Steam and a rapidly dwindling player count.

    How did this happen? Who's to blame? Does the game deserve all of this hate, and will it ever be able to overcome it?

    Please, enjoy.

    Listen to Beach Girl on Spotify

    Check Out MosscatMarket on Instagram

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    1 Std. und 4 Min.
  • Splitgate: A PR Catastrophe
    Jan 21 2026

    This week, Zak and Aaron sit down to discuss how a series of PR... er, let's call them "miscalculations," arguably torpedoed Splitgate: Arena Reloaded (formerly Splitgate 2) before it even had a chance. This story has it all: politically-charged headware choices, petty Twitter arguments, $100 million investments, off-putting apology videos, and much, much more!

    Please, enjoy.


    Sources:

    Splitgate 2 Live Service Relaunches, Immediately Dies A Second Time…
    Splitgate Dev Insists Steam Charts Aren't Important As Player Numbers Plummet…
    This CEO Burned $500k To Humiliate His Own Game
    I’ve Never Seen A Studio Fumble $100m This Hard

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    1 Std. und 6 Min.
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