• 180. We're Scared of Early Access
    Jan 23 2026

    This week, Mike and Alanah discuss Bithell games, whether Mike is a Golden Retriever Boyfriend, the new era of the cosplay community, collaboration among indie game devs, and our fear of Early Access.

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    45 Min.
  • 179. This Episode is About Sex (in Video Games)
    Jan 3 2026

    Alanah, Mike, and Austin discuss sex (or the lack thereof) in video games, and how video game writing and film/TV do and do not compare. Also, happy new year!

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    1 Std. und 34 Min.
  • 178. Where are Video Games Headed in 2026?
    Jan 2 2026

    Apologies for the late upload! On this episode, Mike & Austin chat about the success of Dispatch, changes to video game dev structures, and where the industry seems to be headed.

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    1 Std. und 4 Min.
  • 177. Dispatch Writer Pierre Shorette Talks CHOICES!
    Nov 12 2025

    This week, Austin, Mike, and Alanah are joined by Adhoc Studios' Pierre Shorette to talk about Dispatch - the latest narrative driven game made by a group of Telltale alumni.

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    1 Std. und 13 Min.
  • 176. How to Market an Indie Game (& Undertale's Terrible Code)
    Oct 24 2025

    Alanah and Mike discuss indie game marketing, and the fact that getting past being worried about something sucking is the best way to start... making something!

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    1 Std.
  • 175. Hollow Knight: Silksong's Difficulty, and Alanah's ChatGPT Video
    Oct 3 2025

    This week, Alanah, Mike, and Austin chat about Hollow Knight: Silksong (yes, it's hard) and how media seems to prefer difficult games, Alanah's recent ChatGPT video (though this was recorded before it was published), and the Freewrite Traveler.

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    1 Std. und 12 Min.
  • 174. Wave Tech in Sword of the Sea!
    Sep 12 2025

    This week, we sat down to chat with Matt Nava from Giant Squid, all about the studio's latest game - Sword of the Sea.

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    1 Std. und 8 Min.
  • 173. IP Rights & Stop Killing Games
    Jul 30 2025

    Austin, Mike, and Alanah chat about IP Rights and our (very early, uniformed lol) thoughts on the "Stop Killing Games" petition.

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    58 Min.