• How Heart Rate Data in Sim Racing Reveales the Ultimate Immersion
    Jan 1 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/how-heart-rate-data-in-sim-racing-reveales-the-ultimate-immersion.
    Adding Subtle layers of immersion to your sim racing rig can enhance your racing experience.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #esports, #sim-racing, #iracing, #assetto-corsa-rally, #assetto-corsa, #immersion, #haptics, #hackernoon-top-story, and more.

    This story was written by: @wicked-racing. Learn more about this writer by checking @wicked-racing's about page, and for more stories, please visit hackernoon.com.

    With every subtle improvement, the racing and the rush get undeniably, thrillingly real. Your adrenal glands don’t know you’re sitting in the safety of your home and the difference between a digital track and a real-life race. And with the right layers of immersion, your brain becomes remarkably easy to convince.

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    9 Min.
  • How Supercell Powers its Massive Social Network with ScyllaDB
    Dec 31 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/how-supercell-powers-its-massive-social-network-with-scylladb.
    Supercell powers real-time cross-game chat, presence, and notifications for millions using ScyllaDB Cloud, enabling low-latency, scalable events.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-server-scaling, #real-time-gaming-backend, #hierarchical-key-value-store, #low-latency-database, #supercell-id, #event-driven-architecture, #scylladb-cloud, #good-company, and more.

    This story was written by: @scylladb. Learn more about this writer by checking @scylladb's about page, and for more stories, please visit hackernoon.com.

    Supercell scaled real-time, cross-game social features for hundreds of millions of players using ScyllaDB Cloud. With just two engineers, they built Supercell ID for account management, chat, presence, and notifications, leveraging hierarchical key-value storage, Change Data Capture, and low-latency writes to handle massive concurrent events efficiently and reliably.

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    10 Min.
  • Tribe XR and DMC Crown the World’s First VR DJ Champion, Ushering in New Era of Virtual Performance
    Dec 30 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/tribe-xr-and-dmc-crown-the-worlds-first-vr-dj-champion-ushering-in-new-era-of-virtual-performance.
    This historic milestone marks the first time that virtual reality performance and DJ software for beginners have been showcased on a world-class professional st
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gaming, #tribe, #press-release, #gamingwire, #online-gaming, #vr-technology, #xr, #good-company, and more.

    This story was written by: @gamingwire. Learn more about this writer by checking @gamingwire's about page, and for more stories, please visit hackernoon.com.

    Tribe XR announced the world’s first VR DJ World Champion, crowned live at the DMC World Championships in Tokyo. This historic milestone marks the first time that virtual reality performance and DJ software for beginners have been showcased on a world-class professional stage.

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    5 Min.
  • ACNH Island Transfer Tool: Communication Error
    Dec 28 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/acnh-island-transfer-tool-communication-error.
    How you can fix the Communication Error from the ACNH Island Transfer Tool when the solution on the official Nintendo forums just aren't working for you.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gaming, #animal-crossing-new-horizons, #tutorial, #bug-fixing, #nintendo-switch, #error, #animal-crossing, #nintendo, #web-monetization, and more.

    This story was written by: @woodrock. Learn more about this writer by checking @woodrock's about page, and for more stories, please visit hackernoon.com.

    Nintendo's Animal Crossing New Horizons (ACNH) Island Transfer Tool (ITT) is giving a cryptic error message. Hundreds of people had experienced the same issue, as forums were flooded with questions on this. I decided to resolve the matter and reproduce the fix. Here is a comprehensive guide to fixing the communication error message for ACNH using the Island Transfer tool. The error is likely due to the fact you can’t run the same software on two devices signed in to the same account at once.

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    5 Min.
  • HDMI Licensing Administrator, Inc. Showcases Advanced HDMI® Gaming Technologies at CES 2026
    Dec 16 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/hdmi-licensing-administrator-inc-showcases-advanced-hdmir-gaming-technologies-at-ces-2026.
    The booth will feature the performance benefits of three HDMI cable types across interactive gaming demonstrations.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gaming, #hdmi, #press-release, #gamingwire, #hdmi-vs-gpmi, #online-gaming, #future-of-gaming, #good-company, and more.

    This story was written by: @gamingwire. Learn more about this writer by checking @gamingwire's about page, and for more stories, please visit hackernoon.com.

    HDMI LA booth will spotlight HDMI gaming technologies with a range of demonstrations designed to engage both professional attendees and gaming enthusiasts. The booth will feature the performance benefits of three HDMI cable types across interactive gaming demonstrations.

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    4 Min.
  • The Godot Editor Is Now Available in the Meta Horizon Store
    Dec 15 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/the-godot-editor-is-now-available-in-the-meta-horizon-store.
    This is an early access version of the Godot Editor running natively on Meta Quest devices, enabling the creation and development of 2D and 3d xr apps
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #godot, #godot-engine, #godot-on-meta, #meta-horizon, #xr-app-development, #meta-quest, #game-development, #vr-app-development, and more.

    This story was written by: @Godot Engine. Learn more about this writer by checking @Godot Engine's about page, and for more stories, please visit hackernoon.com.

    The Godot Editor is now available on the Horizon Store for Meta Quest devices running [Horizon OS] **version 69 or higher. This is an early access version of the Godot editor running natively onMeta Quest devices. It enables the creation and development of 2D, 3D and **immersive XR** apps and games directly on device without need for an external computer.

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    7 Min.
  • Why 'Crypto Games' Fail But 'Games With Crypto' Succeed
    Dec 14 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/why-crypto-games-fail-but-games-with-crypto-succeed.
    Discover why blockchain games succeed when they prioritize gameplay over crypto. Analysis of Off the Grid, Illuvium, and Chainers reveals strategies.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #blockchain-gaming, #web3-gaming, #nft-gaming, #play-to-earn, #aaa-gaming, #gamefi, #off-the-grid, #illuvium, and more.

    This story was written by: @unusualwriter. Learn more about this writer by checking @unusualwriter's about page, and for more stories, please visit hackernoon.com.

    Traditional "crypto games" fail because they prioritize tokens over fun, but "games with crypto" succeed by making blockchain optional or invisible. Three approaches work: hiding crypto entirely (Off the Grid), building AAA quality first (Illuvium), and removing friction with fun-first design (Chainers). The key challenge remains balancing entertainment value with tokenization without turning games into work. Success requires quality gameplay that can sustain itself independent of token economics.

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    9 Min.
  • Godot 4.4 Dev 3: Vertex Shading, 2D Batching, and More
    Dec 8 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/godot-44-dev-3-vertex-shading-2d-batching-and-more.
    Many of the changes in this release are bug fixes that will be backported to Godot 4.3 and released in 4.3.1!
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #godot, #godot-engine, #godot-engine-improvements, #godot-4.4, #vertex-shading, #2d-batching, #expression-evaluator, #linux-camera-support, and more.

    This story was written by: @Godot Engine. Learn more about this writer by checking @Godot Engine's about page, and for more stories, please visit hackernoon.com.

    Godot 4.4.3 is now available for download. This release includes bug fixes and new features. The Web editor, XR editor, and Android editor are all available for testing.

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    14 Min.