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Dev to Dev

Dev to Dev

Von: Alex Sulman
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Dev to Dev is the podcast about everyday Videogame Developers and why they do what they do every day - the many folks whose work shapes the games we play.

Hosted by Alex Sulman, a veteran of nearly three decades in the industry, the show highlights the passion, challenges, and personal journeys of those often overlooked in gaming’s spotlight.

Inspired by Greg Miller’s 2015 Game Awards speech recognizing a developer in the credits of a game he'd just finished, Dev to Dev continues that spirit of appreciation, giving voice to the people behind the craft.

Each week, the podcast aims to offer thoughtful, positive conversations about connection, creativity, and the human side of game development, providing insight into both the rewards and personal challenges of making video games a livelihood.

Find the Podcast at:

  • Patreon: DevToDevPodcast
  • Instagram: @devto.devpodcast
  • Bluesky: @devtodevpodcast.bsky.social‬
  • YouTube: @DevToDevPodcast


…and please drop me an email if you have any questions, thoughts, comments, guest suggestions, or ideas to:

  • DevToDevPodcast@Gmail.com
2026 Alex Sulman
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  • Dev to Dev S02 E19 - Tyler Rotheram
    Jul 5 2026

    I love episodes like this one. Tyler Rotheram's story isn't about talent discovered — it's about someone who kept putting himself in rooms he wasn't initially invited to, and made his talent impossible to ignore once he was there.

    We talked about growing up surrounded by a gamer family, running an accidentally-massive Just Dance club at sixth form, and the sheer nerve of a 17-year-old walking up to Lucid Games and asking to come in and help. That same nerve got him a QA job at PlayStation on his 18th birthday, and later got Sumo Newcastle to invent a job that didn't exist just to keep him around one day a week while he studied.

    Highlights
    • Learning root motion under pressure while designing the final boss of Tales of Kenzera: Zau
    • Why technical design is the “safe harbor” between programming's brick walls and level design's blank canvas
    • The BAFTA Young Game Designer nomination that started as a scrolled-past Instagram ad
    • His granddad's allotment, where PlayStation devs used to volunteer — and where a young Tyler learned his most important lesson without even realizing it

    There's a real thread here about making your own luck, and Tyler pulls it off without ever sounding like he's bragging about it. Go give it a listen — you'll come away wanting to send that cold email you've been sitting on.

    Find the Podcast at:
    • Spotify
      Patreon
      ⁠RSS⁠
      ⁠Instagram⁠
      ⁠Bluesky⁠
      ⁠YouTube⁠
      ⁠Blog⁠
      Email: DevToDevPodcast@Gmail.com
    Find Tyler At:
    • https://www.linkedin.com/in/ty-rotheram/


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    1 Std.
  • Dev to Dev S02 E18 - Scott Nisenfeld
    Jun 28 2026

    This one’s for anyone who’s ever wondered who actually makes the gears turn inside a game.

    Scott Nisenfeld has spent nearly twenty years as a gameplay engineer, and his story is one of my favourites precisely because it isn’t a highlight reel. He fell for games through King’s Quest, but it was the machinery under the hood that really got him — the kind of kid who’d read a board-game rulebook for fun just to figure out how it ticked.

    We talked about the side-door route into the industry (four years of applying the wrong way), the grad-school professor who nearly put him off for good, and the eight-month crunch on a Command & Conquer expansion that senior staff called the worst project of their lives. We also got into the harder stuff — cancelled projects, a layoff that took his whole team, and what it does to your sense of self when the thing you love is suddenly gone.

    Highlights:
    • Why he believes the heart of a game is the part you can’t see
    • The presence experiment that pulled him out of academia
    • Building tools so designers and players can do things he never could
    • The multi-turret tank feature, and the designer who asked for “a turret on top of a turret”
    • His honest, grounded take on AI in game development
    • What “I had a hand in that” really means to him

    It’s a thoughtful, generous conversation about doing the invisible work and being okay with it. Give it a listen — I think you’ll come away seeing the credits sequence a little differently.

    Find the Podcast at:
    • Spotify
    • Patreon
    • ⁠RSS⁠
    • ⁠Instagram⁠
    • ⁠Bluesky⁠
    • ⁠YouTube⁠
    • ⁠Blog⁠
    • Email: DevToDevPodcast@Gmail.com

    Find Scott At:
    • https://www.linkedin.com/in/scottnisenfeld/
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    58 Min.
  • Dev to Dev S02 E17 - Sangita Nuli
    Jun 22 2026

    This one's a good reminder that there's no single road into games. Sangita Nuli came in through plays, film and TV scripts, and a talent agency video games desk — and for years Sangita was convinced making games was simply out of reach. The technology was scary. The interactivity was even scarier. Then Sangita stopped waiting and jumped.

    What I loved about this conversation is how clearly Sangita’s old life feeds the new one. Reading twenty scripts a week and learning to sell what's good in them turned into a knack for pitching ideas and shaping other people's. Writing plays — and watching audiences react in real time — turned into a genuine love of playtesting and feedback. And a cancelled MMO at ZeniMax taught what Sangita now builds everything around: every single person on a team is a storyteller.

    Highlights:

    • Why a single choice in the game Infamous changed how Sangita saw the whole medium
    • The "molecular level" story analysis learned via reading scripts at a talent agency
    • Going from rule-bound film and TV to the no-rules world of narrative design
    • The cold application — a fantasy noir graphic novel — that landed a AAA gig
    • What a cancellation AAA MMO taught about community, grief, and fearlessness
    • Why a weapon or a level can tell more story than any line of dialogue

    Settle in for this one — it's a real masterclass in trusting your own voice and then handing the story to everyone around you.

    Find the Podcast at:
    • Spotify
    • Patreon
    • ⁠RSS⁠
    • ⁠Instagram⁠
    • ⁠Bluesky⁠
    • ⁠YouTube⁠
    • ⁠Blog⁠
    • Email: DevToDevPodcast@Gmail.com
    Find Sangita At:
    • https://www.linkedin.com/in/sangitanuli
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    58 Min.
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