Bonus Level / EP 8 - Carmin Bitterman
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In this episode I host Carmin Bitterman.
Carmin is a Sound Designer and Composer and lecturer.
We go over her workflow on sound design and composing projects, her teaching experience, The israeli game development event - Game space that she produced and more.
We go over:
- Carmin's experience working on projects such as: The mobile game Room and a half 2,
the interactive book - My Cell and I and more.
- How to teach an abstract subject such as sound design.
- Unique usage of sound in movies and games.
And much much more!
Show Notes -
Behind the Scenes of the sound design process for the game - Room and a half 2
https://m.facebook.com/groups/475241519195118?view=permalink&id=2352868348099083&_rdr
My Cell and I -
https://headstart.co.il/project/44927
https://www.facebook.com/carminbit/videos/505425650024426/
A Clip portraying the process of creating Follies -
https://www.facebook.com/carminbit/videos/505425650024426/
The Gardens Between
https://store.steampowered.com/app/600990/The_Gardens_Between/
Limbo -
https://store.steampowered.com/app/48000/LIMBO/
Uncharted 4 -
https://www.google.com/search?q=uncharted 4
