193: Making a Sandbox Campaign, Part 5 (Power Centers) Titelbild

193: Making a Sandbox Campaign, Part 5 (Power Centers)

193: Making a Sandbox Campaign, Part 5 (Power Centers)

Jetzt kostenlos hören, ohne Abo

Details anzeigen

Über diesen Titel

I continue my step-by-step series on building a sandbox campaign from scratch. Following the framework of Jeff Rients’ 20 Questions, this fifth installment dives into questions 4, 5, and 6 to establish the major power players in the region.

I define the mightiest figures in the land, moving away from high-fantasy tropes to create characters that fit this gritty, historical-fantasy setting.

Key topics discussed in this episode:

  • The Mightiest Wizard: Why the choice of game system (like Tunnels & Trolls) fundamentally changes the flavor of magic and power for spellcasters.

  • The Mightiest Warrior: A look at a veteran soldier whose strength comes from grit and experience rather than flashy magical equipment.

  • The Richest Person: Meet Alfrith, the village's wealthiest resident. He’s a likable but patient man, a petty gambler, and someone who takes the "honor" of a small debt very seriously.

Promised Links:

  • The 20 Questions: ⁠⁠https://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html⁠⁠⁠

Share your thoughts via:

🌐 sayhi.chat/dekahedron

📧 feedback@dekahedron.com

📞📱 562-RPG-CAST (562-774-2278)

More information is at ⁠⁠⁠dekahedron.com⁠⁠

00:00 Introduction

01:58 How Game Systems Shape "Might"

03:18 Question 4: The Mightiest Wizard in the Land

07:29 Question 5: The Mightiest Warrior in the Land

10:23 Question 6: The Richest Person in Elmsfjord

14:04 Closing

Noch keine Rezensionen vorhanden