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We Hunt Monsters 2

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We Hunt Monsters 2

Von: Aaron Oster
Gesprochen von: Shawn Hertel
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Über diesen Titel

The war between the Pest Control and Necro-Beast Guilds has begun, and Keith is right in the thick of it.

Having received his quest from Marj, Keith sets off toward Umber City to investigate Cane, a dangerous member of the Necro-Beast Guild. Help is already waiting for him in the form of the Royal Guild, who has pledged to help in the extermination of the Dark Guilds plaguing the continent. Though all seems well at first, Keith soon finds himself bogged down in quests, assassination plots, and back-alley lowlives, not to mention the conspiracy by one of the greatest citizens in all of Humania.

Keith will need to work harder than ever if he wants to survive to complete the Trickster's quest. With Bob at his side and amazing new gear from his battle with the Raid Boss, Sola, he's better equipped than ever, but his enemies aren't just going to roll over and die.

It's a good thing Keith is so experienced at killing....

We Hunt Monsters is a LitRPG series in a fantasy world. This book contains multiple stat sheets, item descriptions, epic quests, and loads of monsters.

©2022 Aaron Oster (P)2022 Aaron Oster
Science Fiction & Fantasy

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Am relevantesten  
People act like Idiots and the world is not consistent with itself.

Spoilers incoming.

One example: Keiths Luck stat is low. Yet in every encounter he has more luck than anybody else.

Another example: The monkey is a coward. Yet he picks a fight with dudes from the adventurer guild.

Last example: Last book Vampire lady (still can't remember her name) is grossed out how Keith dies not respect her. Now she digs it.

By the way? What's the worlds solution for inflation when the system always throws money around?
Do the bad guys also get quests? If so: Why aren't they successful even once?
How can Keith analyse the stats of people from hiding without them being alerted because they are being analysed without anybody around?

For Keith no requirements matter. Everything that requires Stats is nullified by skills or such. Can't wield the hammer? Hammer Mastery! No level gain because of no Wisdom? Quick Learner! Armor could be useless because of his evolution? Lucky for him he does not change!

Honestly? It's boring. At least it is not offensively boring but yeah. Listening around ten times to a description of his stats for up to four minutes each is really annoying.

Still bland

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