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Watchers In Death: Warhammer 40,000
- The Beast Arises, Book 9
- Gesprochen von: Gareth Armstrong
- Serie: The Beast Arises, Titel 9
- Spieldauer: 5 Std. und 13 Min.
- Ungekürztes Hörbuch
- Kategorien: Science Fiction & Fantasy, Science Fiction

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The attempt to hunt down and kill the orks' leader has ended in catastrophe. The Imperium is reeling from the loss of so many beloved heroes, and the military forces of mankind have been reduced to tatters. Koorland now knows that brute force is not the answer - but how else can the orks be fought? In a radical move, he creates small, mixed Chapter units of Adeptus Astartes - compact teams that will hit the enemy hard and fast and with deadly accuracy. With armour painted the black of mourning, the new strike teams become known as the Deathwatch. But will this be enough to tip the balance, or does the Imperium need to discover other new means to defeat the orks?
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As the ork menace ravages the galaxy, the Imperium faces its darkest hour. Its fleets are in ruins, its armies devastated - amongst them the noble Imperial Fists - and even a primarch of myth has fallen against the Beast. As brute force fails, Koorland resorts to increasingly desperate tactics against the greenskins. A final hope lies in deploying the controversial Deathwatch and the Sisters of Silence in a deft strike at the heart of the ork empire.
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The Beast Must Die: Warhammer 40,000
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The Imperium has been brought to the edge of extinction by an ork invasion of unprecedented scale and depth. Piecemeal strikes against the invaders prove ineffective - for every ork fleet destroyed, five more appear. The only solution is to find and kill the orks' warlord - the Great Beast. Surely if its leader is killed, the greenskins' empire will fall apart in agony of infighting and confusion.
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Shadow of Ullanor: Warhammer 40,000
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The Imperium's attempts to defeat the ork menace seem doomed to failure; it is only a matter of time before the greenskins triumph, and mankind is wiped from the galaxy. Yet there is some cause for hope - the psychic weakness of the orks has been found, and a few Sisters of Silence survive. Supported by the full might and technology of the Adeptus Mechanicus, the Space Marines head to the orks' home world one final time. This time there will be no retreat, no surrender. They must succeed...or die in the attempt.
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Across the length and breadth of the galaxy, humankind celebrates its salvation and relishes the prospect of a return to peace. But the war against the orks has driven the political bedrock of the Imperium, exposing its rotten core. One man, one powerful man, decides he has the solution and launches a campaign of destruction so terrible that thousands of years later his actions will still be viewed with horror.
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The Hunt For Vulkan: Warhammer 40,000
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Tearing itself apart from within, the Imperium is still virtually powerless to resist the ork advance. When the Adeptus Mechanicus reveal they have discovered the orks' point of origin, the Adeptus Astartes start to gather their forces for a massive assault on their enemy's home world. But what the Imperial forces need is a figurehead, a hero from legend to lead them - a primarch.
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Paralysed by the continued ork invasion of Imperial space, the rulers of Terra continue to fight among themselves. Finally losing patience with the High Council, Koorland - the last surviving Imperial Fist - ousts the Lord Commander and seizes control. Elsewhere, the Fists Exemplar are forced by circumstance to fight alongside the Iron Warriors. Where will such an alliance lead - can a Traitor Legion ever be trusted?
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As the ork menace ravages the galaxy, the Imperium faces its darkest hour. Its fleets are in ruins, its armies devastated - amongst them the noble Imperial Fists - and even a primarch of myth has fallen against the Beast. As brute force fails, Koorland resorts to increasingly desperate tactics against the greenskins. A final hope lies in deploying the controversial Deathwatch and the Sisters of Silence in a deft strike at the heart of the ork empire.
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The Beast Must Die: Warhammer 40,000
- The Beast Arises, Book 8
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Sprecher
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Geschichte
The Imperium has been brought to the edge of extinction by an ork invasion of unprecedented scale and depth. Piecemeal strikes against the invaders prove ineffective - for every ork fleet destroyed, five more appear. The only solution is to find and kill the orks' warlord - the Great Beast. Surely if its leader is killed, the greenskins' empire will fall apart in agony of infighting and confusion.
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Shadow of Ullanor: Warhammer 40,000
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The Imperium's attempts to defeat the ork menace seem doomed to failure; it is only a matter of time before the greenskins triumph, and mankind is wiped from the galaxy. Yet there is some cause for hope - the psychic weakness of the orks has been found, and a few Sisters of Silence survive. Supported by the full might and technology of the Adeptus Mechanicus, the Space Marines head to the orks' home world one final time. This time there will be no retreat, no surrender. They must succeed...or die in the attempt.
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The Beheading: Warhammer 40,000
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Across the length and breadth of the galaxy, humankind celebrates its salvation and relishes the prospect of a return to peace. But the war against the orks has driven the political bedrock of the Imperium, exposing its rotten core. One man, one powerful man, decides he has the solution and launches a campaign of destruction so terrible that thousands of years later his actions will still be viewed with horror.
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Tearing itself apart from within, the Imperium is still virtually powerless to resist the ork advance. When the Adeptus Mechanicus reveal they have discovered the orks' point of origin, the Adeptus Astartes start to gather their forces for a massive assault on their enemy's home world. But what the Imperial forces need is a figurehead, a hero from legend to lead them - a primarch.
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Echoes of the Long War: Warhammer 40,000
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Paralysed by the continued ork invasion of Imperial space, the rulers of Terra continue to fight among themselves. Finally losing patience with the High Council, Koorland - the last surviving Imperial Fist - ousts the Lord Commander and seizes control. Elsewhere, the Fists Exemplar are forced by circumstance to fight alongside the Iron Warriors. Where will such an alliance lead - can a Traitor Legion ever be trusted?
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The Imperium's situation has never been more grim - an ork attack moon hangs over Terra, and ork armadas ravage human space. To make matters even worse, eldar strike at the heart of the Imperial Palace, forcing humanity's defenders to fight on two fronts at once. Though it seems nothing can stop the orks - neither brute force, science, nor faith - an unlikely alliance in the furthest reaches of space uncovers the first clue how to defeat the greenskins. The Adeptus Astartes now face an almost impossible task....
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Despite the Imperium's best attempts to forestall the ork plague that is wreaking havoc in human space, an ork attack moon now hangs over Terra. As its malevolent presence gazes down at the Imperial Palace, terrified citizens run riot in the streets. In a last-ditch attempt to destroy the attack moon, a proletarian crusade is launched. Thousands of ships large and small head to the moon carrying billions of citizens, all eager to take the fight to the enemy.
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As ork ships lay waste to world after world, heading inexorably towards Terra, Imperial citizens despair. The High Lords become desperate to prove that victory is possible, no matter the cost. A massive navy fleet is assembled - their mission to make a definitive strike against the orks at Port Sanctus, an area of enemy-held space. But when the Imperial armada arrives, they find themselves outclassed and outmanoeuvred. Can human courage and faith possibly prevail against such terrible odds?
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Predator Prey: Warhammer 40,000
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After centuries of peace, the Imperium is thrown into panic as human worlds everywhere are menaced by orks. In a relentless tide of slaughter, ork attack moons destroy planet after planet with gravity weapons of unstoppable power. On Terra, the High Lords are paralysed by the scale of the threat and fail to take any effective action. With entire Space Marine Chapters missing or known to have been wiped out, does anyone have the will and the power to rise to the Imperium's defence?
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Meh
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Under almost constant besiegement by the hosts pouring from the Eye of Terror, Cadia acts as a bulwark against tyranny and death. Its fortresses and armies have held back the hordes of Chaos for centuries, but that grim defiance is about to reach its end. As Abaddon's Thirteenth Black Crusade batters Cadia's defences, and armies of the Imperium flock to reinforce this crucial world, a terrible ritual long in the making comes to fruition and the delicate balance of this brutal war shifts.
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As Guilliman, Regent of Terra, heads off to lead the Indomitus Crusade, he leaves behind a world still in turmoil, beset by cult activity. Stripped of its huge armies for the galactic offensive, recovery is precarious. The Custodians do what they can while keeping the Palace secure, and the Sisters of Silence rebuild their citadel on Luna. When the warship Phalanx returns, it seems that stability will at last be assured. However, as reconquest forces push out further into the slums, they come across signs that another mysterious foe is active.
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Utter Excellence.
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Ciaphas Cain's latest mission takes him and his Valhallan regiment to the planet of Adumbria to defend against an approaching Chaos invasion. However, infighting with fellow Imperial Guard regiments from the world of Tallarn, commanded by an old 'friend' of Cain's from the Schola Progenium and the uprising of a sinister cult on the planet puts paid to any hopes of an easy life.
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In the city of Queen Mab, nothing is quite as it seems. Pariah, spy and Inquisitorial agent Alizebeth Bequin is all of these things and yet none of them. An enigma, even to herself, she is caught between Inquisitors Gregor Eisenhorn and Gideon Ravenor, former allies now enemies who are playing a shadow game against a mysterious and deadly foe. Coveted by the archenemy, pursued by the Inquisition, Bequin becomes embroiled in a dark plot of which she knows not her role or purpose.
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Great book.
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