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Flagship Victory
- Galactic Liberation, Book 3
- Gesprochen von: Mark Boyett
- Serie: Galactic Liberation, Titel 3
- Spieldauer: 16 Std. und 19 Min.
- Ungekürztes Hörbuch
- Kategorien: Science Fiction & Fantasy, Science Fiction
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From Hugo and Dragon Award finalist David VanDyke and million-selling science-fiction legend and Dragon Award finalist B. V. Larson comes book three in the epic military space opera adventure saga!
Commodore Straker faces new enemies as neighboring interstellar empires decide his New Republic is a growing threat. A two-front war develops, and the Liberator must face both the Mutuality and the Hundred Worlds.
Even as the fighting rages, the mysterious Opters are on the move. They make a diplomatic effort to reach out to Straker - but can he trust the Hive Masters? Will they help or stab him in the back?
Flagship Victory is a thrilling tale of warfare and adventure among the stars. This is the third book in the Galactic Liberation series. Look for book 1, Starship Liberator, if you're new to this expanding universe.
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Battleship Indomitable
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Commodore Straker's rebellion grows in strength - but his enemies are growing even faster. Faced with a dozen rebel planets in their territory, the Mutuality finally takes notice of the upstart known as the Liberator, and they gather a vast fleet to crush him. Preparing for a titanic interstellar battle, it's clear Straker has no chance. His tiny enclave of free planets can't survive the weight of 1000 worlds. His own officers realize this, and some of them begin to turn against him....
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Hive War
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The Republic, the Opters, and a strange Crystalline race of unknown origin all meet in a series of titanic battles. Commodore Straker summons thousands of ships, but he soon learns he’s technologically outclassed by the enemy. With traditional victory impossible, the race is on for each side to destroy the key worlds of the other. Billions die, entire planets are destroyed. Even while the war rages, dark suspicions grow. There are traitors in the midst of the chaos. Straker realizes the worst enemy is the one you believed to be your ally....
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The Breakers find a new home among the stars: Utopia. An engineered planet that is vast beyond comprehension with plenty of room to grow. They set up trade routes and work as mercenaries for their supplies...but trouble lurks. Pirates strike their merchant lanes. Key personnel are captured and enslaved. Straker is called upon to do something, and thus a new conflict is set in motion.
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Straker's Breakers
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It’s been five years since the end of the Hive Wars. Straker has handed over the burden of governing the Earthan Republic to civil authorities. This should be a happy time, as Straker and his most loyal soldiers retire to a planet and step off the galactic stage. Unfortunately, authoritarian forces within the Earthan Republic are still simmering with rage at his victory. Rumors reach Straker of a growing new Republic Fleet manned by state loyalists. Planets begin to fall under their influence and go dark. Even in retirement, they see Straker’s Breakers as a threat.
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Starship Liberator
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The Hundred Worlds have withstood invasion by the relentless Hok for decades. The human worlds are strong, but the Hok have the resources of a thousand planets behind them, and their fleets attack in endless waves. The long war has transformed the Hundred Worlds into heavily fortified star systems. Their economies are geared for military output, and they raise specialized soldiers to save our species. Assault Captain Derek Straker is one such man among many.
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Okay story with cliché characters
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In the 20th century Earth sent probes, transmissions, and welcoming messages to the stars. Unfortunately, someone noticed. The Galactics arrived with their battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined their vast Empire. Swearing allegiance to our distant alien overlords wasn't the only requirement for survival. We also had to have something of value to trade, something that neighboring planets would pay their hard-earned credits to buy. As most of the local worlds were too civilized to have a proper army, the only valuable service Earth could provide came in the form of soldiers....
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Battleship Indomitable
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Commodore Straker's rebellion grows in strength - but his enemies are growing even faster. Faced with a dozen rebel planets in their territory, the Mutuality finally takes notice of the upstart known as the Liberator, and they gather a vast fleet to crush him. Preparing for a titanic interstellar battle, it's clear Straker has no chance. His tiny enclave of free planets can't survive the weight of 1000 worlds. His own officers realize this, and some of them begin to turn against him....
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Hive War
- Galactic Liberation, Book 4
- Von: David VanDyke, B. V. Larson
- Gesprochen von: Mark Boyett
- Spieldauer: 15 Std. und 31 Min.
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The Republic, the Opters, and a strange Crystalline race of unknown origin all meet in a series of titanic battles. Commodore Straker summons thousands of ships, but he soon learns he’s technologically outclassed by the enemy. With traditional victory impossible, the race is on for each side to destroy the key worlds of the other. Billions die, entire planets are destroyed. Even while the war rages, dark suspicions grow. There are traitors in the midst of the chaos. Straker realizes the worst enemy is the one you believed to be your ally....
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Hell's Reach
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- Gesprochen von: Mark Boyett
- Spieldauer: 12 Std. und 51 Min.
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The Breakers find a new home among the stars: Utopia. An engineered planet that is vast beyond comprehension with plenty of room to grow. They set up trade routes and work as mercenaries for their supplies...but trouble lurks. Pirates strike their merchant lanes. Key personnel are captured and enslaved. Straker is called upon to do something, and thus a new conflict is set in motion.
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Straker's Breakers
- Galactic Liberation, Book 5
- Von: David VanDyke, B. V. Larson
- Gesprochen von: Mark Boyett
- Spieldauer: 11 Std. und 8 Min.
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It’s been five years since the end of the Hive Wars. Straker has handed over the burden of governing the Earthan Republic to civil authorities. This should be a happy time, as Straker and his most loyal soldiers retire to a planet and step off the galactic stage. Unfortunately, authoritarian forces within the Earthan Republic are still simmering with rage at his victory. Rumors reach Straker of a growing new Republic Fleet manned by state loyalists. Planets begin to fall under their influence and go dark. Even in retirement, they see Straker’s Breakers as a threat.
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Starship Liberator
- Galactic Liberation, Book 1
- Von: David VanDyke, B. V. Larson
- Gesprochen von: Mark Boyett
- Spieldauer: 16 Std. und 4 Min.
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The Hundred Worlds have withstood invasion by the relentless Hok for decades. The human worlds are strong, but the Hok have the resources of a thousand planets behind them, and their fleets attack in endless waves. The long war has transformed the Hundred Worlds into heavily fortified star systems. Their economies are geared for military output, and they raise specialized soldiers to save our species. Assault Captain Derek Straker is one such man among many.
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In the 20th century Earth sent probes, transmissions, and welcoming messages to the stars. Unfortunately, someone noticed. The Galactics arrived with their battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined their vast Empire. Swearing allegiance to our distant alien overlords wasn't the only requirement for survival. We also had to have something of value to trade, something that neighboring planets would pay their hard-earned credits to buy. As most of the local worlds were too civilized to have a proper army, the only valuable service Earth could provide came in the form of soldiers....
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The Galactics arrived with their Battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spans the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder. In 2122 a lost colony expedition contacts Earth, surprising our government. Colonization is against Galactic Law, and Legion Varus is dispatched to the system to handle the situation. Earth gave them sealed orders, but Earth is 35 lightyears away.
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A lonely planet circles a star on the very border of Province 921. Critical resources produced there are claimed by both the Mogwa and the Skay. War between the Galactic giants becomes more likely every day.
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When the Earth is invaded by a rival empire, James McGill's legion must defend the Home World. The top brass has complex plans, but none of that matters much to McGill, who chooses his own unique path. Traveling to star systems no human has ever visited, he searches for a technological edge to beat the enemy before it's too late. Along the way he unleashes new terrors, triggering the biggest battles in human history.
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In the fourth book of the series, James McGill is up for promotion. Not everyone is happy about that, and McGill must prove he's worth his stripes. Deployed to a strange alien planet outside the boundaries of the Galactic Empire, he's caught up in warfare and political intrigue. Earth expands, the Cephalopod Kingdom launches ships to stop us, and a grand conspiracy emerges among the upper ranks of the Hegemony military.
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In an unprecedented first, Earth sends a message to Mogwa Prime. Unfortunately, the messenger is not met with enthusiasm. Misunderstandings soon threaten all of Humanity. Forced to prove Earth can serve the Empire better than any rival, McGill does his best. Eager to prove our worth to the Galactics, the frontier war between Rigel and Earth is expanded to Storm World. Circled by six moons, the planet is ravaged by wild storms and tides. Battles are fought in raging hurricanes, and death stalks the soldiers on both sides.
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Unknown aliens attack Earth. Their planet is uncharted, mysteriously having avoided detection for centuries. It's a world packed with the most vicious aliens humanity has yet to encounter. James McGill has discovered: Death World.
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Tech World
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The Galactics arrived with their Battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder. In the third book in the series, James McGill is deployed on another alien world. His third interstellar tour is different in every way. Rather than meeting up with a primitive society, this time he’s headed to an advanced world.
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Two expanding interstellar powers are about to meet in battle. After the collapse of the Cephalopod Kingdom, Humanity claimed the 300 rebellious worlds it left behind. But light years away on the far side of a disputed region, a rival power has begun to move. They're stealing our planets, one at a time. Earth Command decides to invade the center of the frontier to set up an advanced base. The mission to DARK WORLD is highly classified and deadly. Legion Varus spearheads the effort, and James McGill journeys to the stars again. How many ships do they have? How advanced is their tech?
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The Galactics arrived with their Battle Fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way. More than a century has passed since the glorious day of Earth’s annexation. Struggling to hold on to a handful of planets in the frontier provinces, humanity is at war with Rigel. After the destruction of both our fleet and theirs, a time of quiet rebuilding has begun.
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James McGill is called upon for a sabotage mission, one that only a man of his unique talents can handle. Unfortunately, he performs too well, and our enemies from Rigel are enraged. They come for us, and war is declared. When this conflict between the great powers spreads, humanity finds itself swept up in the storm. Can McGill escape this disaster he’s created?
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Blood World
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- Spieldauer: 12 Std. und 31 Min.
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A dirty deal was struck. Humanity was allowed to keep 300 rebellious worlds. In return, we declared war on a powerful enemy from beyond the frontier. A frantic build-up of forces has begun, but the task is hopeless. Seeking allies, Earth's legions are sent to Blood World. A planet on the fringe of known space, where the people only respect masters of combat. Earth's Legions must impress them, but other alien powers have been invited to join the contest. The prize consists of billions of loyal troops - Earth must win.
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Rogue World
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The Galactics arrived with their Battle Fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way. Today, Battle Fleet 921 is returning to Earth. It hasn't been seen by human eyes since our blissful day of Annexation. But what should be a joyful occasion, a chance to grovel at the feet of superior lifeforms, is rapidly becoming a nightmare.
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Love the concept, dislike the main character
- Von Anonymer Hörer Am hilfreichsten 24.10.2019
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