The Elusive Shift
How Role-Playing Games Forged Their Identity (Game Histories)
Det gick inte att lägga till artiklar
Titeln kunde inte läggas till i kundvagnen.
Titeln kunde inte läggas till i Önskelistan.
„Ta bort från Önskelista“ misslyckades.
„Följ podcast“ misslyckades
„Sluta följa podcast“ misslyckades
Prova Audible Standard kostnadsfritt i 30 dagar
Köp för 22,09 €
-
Berättare:
-
Chris Ciulla
-
Av:
-
Jon Peterson
How the early Dungeons & Dragons community grappled with the nature of role-playing games—and established a new genre!
When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term “role-playing” is nowhere to be found; D&D was marketed as a war game.
In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games—and by doing so, established a new genre of games.
©2020 Jon Peterson (P)2026 G&D MediaContinue the series