Fighting for her life in a death-match is the perfect cover. The Valerie's Elites Boxed Set includes the entire series at a great price! It started as a simple intel mission. Then it turned sideways. Valerie goes off mission, trusting her gut and wits more than her physical abilities to get on the inside, to help bring justice to the slaves and the downtrodden. She is, after all, the justice enforcer. In the process, she finds herself teaming up with locals to take down an empire, right a cascade of wrongs, and kick some serious ass.
The hunt for Talrok and the evil AI leads Valerie and Kalan to uncharted territory, where they find themselves battling sand snakes, shapeshifting cultists, and worse. As Valerie and Robin search for the reclusive admiral of the Lost Fleet, Kalan stays with a stranded squadron to help them fight off a pending attack. Valerie was chosen by the Dark Messiah as his justice enforcer, but in the expanse of space, she's quickly earning a new title: prime enforcer.
An evil intelligence bent on galactic domination is about to meet the Justice Enforcer. When a mysterious AI demands the release of a criminal, it gets something else instead: the wrath of Valerie’s Elites. Now the team must travel to a remote space station to uncover the secret their enemies want to keep hidden. Valerie and her team will join with resistance fighters on a secret moonbase to take on mechs, giant robots, and an artificial intelligence that can infest any advanced technology it encounters. No one said bringing justice to the stars was going to be easy.
A Kurtherian Gambit Series (Valerie’s Elites, Book 4)
Spieldauer: 4 Std. und 52 Min.
0 out of 5 stars
0 out of 5 stars
0 out of 5 stars
Valerie went to space to make a difference, to form alliances for the Etheric Federation, and to kick some major ass. When she's put up against a massive enemy fleet with only the promise of a legendary weapon lost long ago, she has the chance to do all three. She and her Elites set off to show the galaxy that you don't mess with a vampire in space, but even more so - you don't mess with her friends.
Valerie goes off mission, trusting her gut and wits more than her physical abilities to get on the inside, to help bring justice to the slaves and the downtrodden. She is, after all, the Justice Enforcer. In the process, she finds herself teaming up with locals to take down an empire, right a cascade of wrongs, and kick some serious ass. Valerie was chosen by the Dark Messiah himself. She can’t turn a blind eye to what she finds on Tol. Join Valerie and her elites as they export her brand of justice.
Frank continues the search for his brother, Jake, but when he meets a stranger with shocking information, he's forced to face a familiar enemy. A woman named Sophie Porter travels to Rook Mountain in search of her sister's killer. What she finds there will draw her into the fight against Zed. Jake Hinkle only wanted to save his family, but now he's trapped in a strange forest where it's only safe to go out at night. A book with the symbol of a broken world on the cover is his only chance at survival.
Frank Hinkle is thrilled when he is unexpectedly released from prison, but after a few days in his hometown, he's going to wish he had stayed safely behind bars. Things have changed in Rook Mountain, Tennessee, since Frank went away. His brother Jake has been missing for seven years, a fact no one bothered to share with Frank. His fun-loving buddy Will is now a somber man known for his violent enforcement of the town's bizarre new laws.
Storm Raiders: Age of Magic: A Kurtherian Gambit Series
Storms of Magic, Book 1
P. T. Hylton,
Spieldauer: 6 Std. und 28 Min.
4 out of 5 stars
5 out of 5 stars
4 out of 5 stars
In a time when magic rules the sea, she only trusts her sword. Abbey has always been an outsider in Holdgate. While the people of her adopted city dominate the seas with their weather-controlling storm magic, she prefers the work in her father's blacksmith shop - besting any foolish enough to question her skills with a sword.
After years spent surviving in the wastelands, a young woman returns to the city to find answers about her past. Instead she discovers a violently shifting landscape of betrayal and a power-hungry man who, if given control, might be unstoppable. Wicker City is no place for a lone wolf. Will she choose a side in the city’s constant power struggle? Or will she forge her own path?
Danger from the vampires below. Turmoil in the city above. Nowhere is safe and every day is a battle. After being left for dead on the surface, Alex and the GMT are itching to take down the man who sabotaged their mission. Little do they know, an even more pressing threat is waiting just outside their door. With treachery in the skies and a blood-thirsty army on the surface, Alex and her friends have nowhere to run. That leaves them only one option: fight. The stage is set. The lines have been drawn. The battle for the future of humanity is underway.
It's been over a century since the humans lost the war for Earth. Cities have been reclaimed by nature, and the planet is quiet and empty by day. At night, feral vampires - more beast than man - roam the lands, hungry for blood. The few thousand surviving humans live on a massive airship that circles the Earth, moving with the rotation of the planet so it's always in sunlight.