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Schooled in Magic, Book 17
Christopher G. Nuttall
Spieldauer: 13 Std. und 17 Min.
4.5 out of 5 stars
4.5 out of 5 stars
4.5 out of 5 stars
King Randor has been defeated. Queen Alassa has taken her throne. The Kingdom of Zangaria can look forward to a new age of peace and prosperity. But their victory came at a terrible price. A moment before his death, King Randor hit Emily with a powerful curse. She's lost her magic. She's losing her mind. She may soon lose her life. As rumors start to spread, as her enemies start to gather, Emily searches desperately for the key to unlock the curse before it is too late.
Starting a war with an enemy 100 times stronger is insane. It’s desperate. And it’s Earth’s only hope. A massive alien power looms over humanity, claiming Earth as its territory and humanity as its slaves. The Hegemony has already taken over one colony, yoking hundreds of thousands under their brutal rule. Every tactical exercise, every war game, and every simulation gives humanity zero chance in a defensive campaign.
The Decline and Fall of the Galactic Empire, Book 1
Christopher G. Nuttall
Tim Gerard Reynolds
Spieldauer: 16 Std. und 56 Min.
5 out of 5 stars
5 out of 5 stars
5 out of 5 stars
The Federation has endured for hundreds of years, but now it is dying, killed by the corruption and decadence of the Senate and the rising power of military warlords. The shipping lanes are coming apart, the colonists are revolting, and outside forces are pressing against undefended borders. Now, as one warlord makes a bid for supreme power, the entire edifice is on the verge of falling apart.
The Kingdom of Zangaria has fallen into civil war. On one side, King Randor and his forces, determined to impose his rule over the entire kingdom; on another, the noblemen who want to crush the king; on a third, Princess Alassa and the Levellers. Caught in the middle, Emily must steer a course between her loyalty to her friend, her duty to people who put their faith in her, and her fears for the future. But King Randor has unleashed forces even he may be unable to control....
The Magical Families of Ashworth and Ashfall have been feuding for countless years, ever since something happened to split one family into two. Now, they have been invited to Cockatrice Faire - when no other magician would dare invite them both. And when it becomes clear that the Ashworth Heir and the Ashfall Heir have fallen in love with one another, Emily finds herself caught in the middle between two powerful families, each one capable of destroying her once and for all.
Humanity has won a great victory, shattering the alien fleet that would have destroyed the Solar Union and exterminated the human race. But the war is not yet over. The Tokomak still have a huge fleet and an immense industrial base, large enough to crush the human race once and for all if they have time to bring it into action. The war may still be lost.
The Tokomak, the unquestioned masters of the galaxy, have dispatched a massive fleet to crush the Solar Union - and the fledgling Galactic Alliance - before the human race and its alien allies can tear the galactic order asunder. Hundreds of thousands of starships under the command of an alien tactical genius, bent on exterminating the entire human race...the darkest hour is truly at hand.
The Galactic Empire is dying. In their high towers, the Grand Senators plot and struggle to grasp a larger share of power while on the streets, the poor struggle to survive just one more day. Chaos and anarchy are running through the megacities of Earth, while giant corporations tighten the screws and colony worlds plot to declare independence and escape the Empire's increasing demands for resources. Centuries of mismanagement are finally catching up with the human race.
In the wake of the Solar Union’s stunning victory over the Tokomak - the masters of the galactic community - humanity has been invited to send a diplomatic mission to the Kingdom of Harmonious Order, one of the oldest and most significant races in known space. It is an opportunity that cannot be missed, a chance to forge ties with a powerful ally. And so a lone starship is dispatched to the galactic core to open discussions. But when that starship runs into a deadly trap, she and her crew must battle their way home before they are merely the first casualties in a renewed war.
The post of Head Girl of Whitehall looks fantastic on anyone's resume. It places the lucky winner on equal terms to the staff, granting them authority, power, and responsibility that no other student can even dream of possessing. Naturally, Emily doesn't want it. But when she returns to Whitehall for her sixth and final year, she discovers that the staff has elected her to the post - and refusal isn't an option. Reluctantly, she starts to carry out her new duties, unaware that deadly enemies are waiting in the shadows, preparing themselves to strike at her when her back is turned.
A plot is being hatched at Mountaintop Academy, a plot that threatens the lives of Emily and her friends...and the integrity of the Allied Lands. In a desperate bid to uncover the secrets of Mountaintop and recover her stolen notes, Emily goes undercover into Mountaintop, a mission that may cost her everything.
In the summer between second and third year at Whitehall, Emily accompanies Lady Barb on her rounds of the Cairngorm Mountains, bringing magical help to the locals and searching for new magicians. For Emily, tired and broken after the events of
Study in Slaughter, it should be a chance to relax as well as to visit a new part of the Nameless World, to put her responsibilities aside and just be herself. But the locals aren't quite what she expects, with problems of their own, and Lady Barb is a different person away from Whitehall.
Emily is a teenage girl pulled from our world into a world of magic and mystery by a necromancer who intends to sacrifice her to the dark gods. Rescued in the nick of time by an enigmatic sorcerer, she discovers that she possesses magical powers and must go to Whitehall School to learn how to master them. There, she learns that the locals believe she is a "Child of Destiny" - someone whose choices might save or damn their world, a title that earns her both friends and enemies.
The Kingdom of Zangaria has finally started its descent into civil war. King Randor has declared martial law, imprisoned the pregnant Crown Princess Alassa in the Tower of Alexis, and started preparations for a first strike against his enemies. The time has come for everyone to choose a side. Emily has arrived in Alexis with the intention of freeing Alassa before her father can have her executed. But as Emily and her friends are drawn into a maelstrom of rebellious factions and crown loyalists, they find themselves faced with an insolvable problem.
When a bunch of interstellar scavengers approach Earth intending to abduct a few dozen humans and sell them into slavery in the darkest, they make the mistake of picking on Steve Stuart and his friends, ex-military veterans all. Unprepared for humans who can actually fight, unaware of the true capabilities of their stolen starships, the scavengers rapidly lose control of the ship - and their lives.
Earth has fallen. The Empire is no more. Old certainties are collapsing everywhere. Chaos is spreading across the stars, with war following in its wake. Tarsus, a world too close to Earth for comfort, is far from immune. Clarence Esperanza, a reporter on Tarsus, thought he had the story of the century. But, when he took the story to his bosses, he was unceremoniously fired. Cut off from his former friends, abandoned by his wife isolated from the world around him, he thought all he could do was stagger onto the streets and wait to die.
Brimming with new ideas for magical research, Emily returns to Whitehall School for her second year of magical education, looking forward to returning to her studies. And yet things are different; her new roommates harbor their secrets, her old friends are becoming distracted by sports and games, and one of the teachers seems to dislike her. As she starts new classes, she discovers she has to work far harder to keep her place in the school. But her second year will be far more adventurous than her first.
Frieda is one of Emily’s closest friends, a young girl she saved from Mountaintop and brought back to Whitehall. But Frieda found herself the victim of a deadly soul-destroying plot - and the true target may well be Emily herself. Now, after Emily saved Frieda from a magician who was slowly driving her mad, Frieda stands accused of attempted murder - and worse. She must now stand trial for her crimes. Worse, Fulvia - Matriarch of House Ashworth - has returned. Humiliated by Emily years ago, Fulvia burns for revenge - and the chance to regain her lost power.
Six months ago, Colonel Edward Stalker and his Marines were abandoned on Avalon, left to fend for themselves as the Empire withdrew from the Rim. Since then, Avalon has been isolated from the settled universe... until now. As a mysterious pirate organisation attempts to take over Avalon, the Marines find themselves struggling against a shadowy figure with dreams of power, while a young civilian is kidnapped and press-ganged into a pirate crew.
The Commonwealth has won a great victory, smashing Wolfbane's attempt to take Corinthian and driving Admiral Singh's forces back into enemy space. Now, as the Wolves reel under the impact of their defeat - and powerful factions plot to take control of the government and military - Edward Stalker plans a final offensive to bring the Wolves to their knees. But as mighty fleets clash in the inky darkness of space, infiltrators struggle to weaken a tottering edifice and both sides brace for the final confrontation, it all comes down to the last Terran Marines.