gesprochen von "Imogen Church" in Science Fiction & Fantasy
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Quidditch Through the Ages
A Harry Potter Hogwarts Library Book
J.K. Rowling, Kennilworthy Whisp
Andrew Lincoln, Imogen Church, Annette Badland
Spieldauer: 3 Std. und 10 Min.
4.5 out of 5 stars
5 out of 5 stars
4.5 out of 5 stars
As every fan of the Harry Potter stories knows, the shelves of the Hogwarts Library are home to all sorts of fascinating books. There are three in particular you might have heard mentioned by certain Hogwarts students and that you can add to your listening list too, including Quidditch Through the Ages. Maybe you dream of catching the elusive Golden Snitch to the sound of deafening cheers all around you, as a certain Harry Potter once did. Or perhaps, like Hermione Granger, your thirst for knowledge is somehow just never quite satisfied.
Gyre hasn't seen his beloved sister since their parents sold her to the mysterious Twilight Order. Now, 12 years after her disappearance, Gyre's sole focus is revenge, and he's willing to risk anything and anyone to claim enough power to destroy the Order. Chasing rumors of a fabled city protecting a powerful artifact, Gyre comes face-to-face with his lost sister. But she isn't who she once was.
Florrie Buckley is an orphan living on the wind-blasted moors of Cornwall. It's a hard existence, but Florrie is content; she runs wild in the mysterious landscape. She thinks her destiny is set in stone. But when Florrie is 14, she inherits a never-imagined secret. She is related to a wealthy and notorious London family: the Graces.
In the aftermath of a family tragedy, an aspiring author is torn between love for her childhood friend and the temptation of a mysterious outsider. Trying to escape the ghosts of her past, she is swept away to a house that breathes, bleeds...and remembers.
The small country of Medalon lies between the vast nation of Karien in the north and the nations of Fardohnya and Hythria in the south. For centuries the Medalonians co-existed peacefully with the Harshini, a magical race that abhors killing. But now they are gone and in their place the Sisters of the Blade rule Medalon from the Citadel. An elite army of Defenders enforces the Sisterhood's oppressive rule. The Harshini and their demons are believed to be extinct and Medalon has an uneasy peace with its northern and southern neighbours.
In an alternate 1880s London, angels inhabit every public building, and vampires and werewolves walk the streets with human beings in a well-regulated truce. A fantastic utopia, except for a few things: Angels can Fall, and that Fall is like a nuclear bomb in both the physical and metaphysical worlds. And human beings remain human, with all their kindness and greed and passions and murderous intent. Jack the Ripper stalks the streets of this London too. But this London has an Angel. The Angel of the Crows.
Medalon has surrendered to foreign invaders, Tarja is once more an outcast, the Defenders have scattered…and their only hope is Damin Wolfblade. But Damin has his own problems - the High Prince is dead, so Damin must lift the siege on the Hythrun capital and defeat a usurper before he can come to Medalon's aid. For R'shiel, time is running out. She must find a way to bring peace to the divided southern nations, to free Medalon from Karien occupation, and to find the strength to put an end to Loclon.
In Medalon, Book One of the Hythrun Chronicles, Tarja Tenragen and his half-sister R'shiel were forced to lead a rebellion against their power hungry mother, who ruled Medalon as the First Sister of the Blade. But their mother's defeat came at great cost: not only does it leave Medalon vulnerable to invasion, R'shiel is mortally wounded. As Treason Keep begins, R'shiel is on the brink of death. Her only hope is the healing powers of the Harshini - magical beings long thought extinct. Even they will be hard-pressed to save the Demon Child of prophecy...
Long ago, a magical war destroyed an empire and a new one was built in its ashes. But still the old grudges simmer and two siblings will fight on opposite sides to save their world in the start of Django Wexler's new epic fantasy trilogy. Gyre hasn't seen his beloved sister since their parents sold her to the mysterious Twilight Order. Now, 12 years after her disappearance, Gyre's sole focus is revenge and he's willing to risk anything and anyone to claim enough power to destroy the Order.
Angie Redlantern is the first to spot the boats - five abreast, with men in metal masks and spears standing proud. As the people of New Earth declare war on the people of Mainground, a dangerous era has dawned for Eden. After generations of division and disagreement, the two populations of Eden have finally broken their tentative peace, giving way to bloodshed and slaughter. Angie must flee with her family across the pitch black of Snowy Dark to the place where it all started.
Exiled and hunted, Cerulia, Princess of Weirandale, knows she has one destiny. Her enemies failed to kill her, and no one harboring her is safe. Raised in obscurity, she has no resources, no army, nothing that can help her against her enemies. Except their gods.
Time can heal all wounds, but not all wounds are visible. Barely surviving her ordeal in Oromondo and scarred by its Fire Spirit, Cerulia is taken to a recovery house in Wyeland to heal from the trauma. In a ward with others who are all bound to serve each other, she discovers that not all scars are visible, and dying can be done with grace and acceptance.
The Cambridge University witches have been meeting for as long as the university has been around. They meet mainly to discuss books, though they do so on the roofs of the colleges. Only those invited can join; this includes Kat (a great spell caster and professor) and Cosima, Kat's sister, café owner and witch. However, when Cosima begins casting spells to attract a mate, everything starts to go wrong - she sets off a chain of events that turns each witch's world upside down....
The true queen of Weirandale has returned. Cerulia has done the impossible and regained the throne. However, she's inherited a council of traitors, a realm in chaos, and a war with Oromondo. Now a master of her Gift, to return order to her kingdom she will use all she has learned - humility, leadership, compassion, selflessness, and the necessity of ruthlessness.
The soliders of Oromondo have invaded the Free States, leaving a wake of misery and death. Thalen, a young scholar, survives and gathers a small cadre of guerilla fighters for a one-way mission into the heart of an enemy land. Unconsciously guided by the elemental Spirits of Ennea Mon, Cerulia is drawn to the Land of the Fire Mountains to join Thelan's Raiders, where she will learn the price of war.
Shipwrecks are part of life in the remote village of Porthmorvoren, Cornwall. And as the sea washes the bodies of the drowned onto the beach, it also brings treasures: barrels of liquor, exotic fruit, the chance to lift a fine pair of boots from a corpse, maybe even a jewel or two. When, after a fierce storm, Mary Blight rescues a man half dead from the sea, she ignores the whispers of her neighbours and carries him home to nurse better. Gideon Stone is a Methodist minister from Newlyn, a married man.
The perfect afterlife or a never-ending nightmare? Isobel has it all: a steady relationship, the immaculate home and her dream job. Life, and even death, is completely under her control. For Isobel's generation death no longer means oblivion, thanks to firms like her employer, Oakley Associates. Isobel is their top Heaven Architect, crafting perfect afterlives for her clients: artificial paradises of the mind built from the memories they treasure most. Then Isobel meets handsome client Jarek....
Labrys Town, home to a million humans cut off from the rest of the universe, has been invaded. Those who protected it have been deposed. The Relic Guild are scattered across the worlds of the Aelfir. Many of them are dead or dying. The Genii control everything. The war is almost over. Clara, a young woman barely able to control her werewolf side, has seen her friends and mentors killed in front of her. She is the last hope for Labrys Town.
Are you who they say you are? London, 2052. An ID tag is embedded in the flesh of your neck. Your every move is tracked. Your genes tell the State nearly everything about you. Everything you were. Everything you are. Everything you will be. For Freya, Kane, and the rest of this fledgling generation, the battle to break free of their genetic horoscopes will not be without bloodshed....
In the end, all things are known. Return to the world of The Relic Guard with this remarkable fantasy novel. Divided, hunted and short on resources, the surviving members of the Relic Guild are in real trouble. Their old enemy, the Genii, and their resurrected master have infiltrated Labrys Town and taken over the police force. So the Relic Guild must flee their home and set off on a dangerous journey across the worlds of the Aelfir. One that will lead them to a weapon which might destroy the Genii.