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Turn the Tables
The Contest, Book 5
Book Buddy Digital Media
Spieldauer: 1 Std. und 33 Min.
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The prize: $10 million. The rules: Be the first to complete ten tasks assigned by the Benefactor. Do not ask questions. Do not tell anyone what you're doing. Do not fail. The consequences: Unknown. James, Ana, Colin, and Maiv are all competing in the Contest. Or at least they were, until they discovered the real reasons the Benefactor contacted them. Now they're on the run, trying to keep their families - and each other - safe. Together, they may stand a chance of stopping the Benefactor's evil plot. But it's a race against the clock, and they have everything to lose.
The prize: $10 million. The rules: Be the first to complete ten tasks assigned by the Benefactor. Do not ask questions. Do not tell anyone what you're doing. Do not fail. The consequences: Unknown. Ana has three choices: One, stay with her abusive foster parents and watch her little sister, Izzy, get hurt. Two, expose their abuse and risk being separated from Izzy. Or three, join the Contest, win the prize money, and escape together. No matter what Ana chooses, the odds are against her. But the Contest may turn out to be the most dangerous option of all.
The prize: $10 million. The rules: Be the first to complete ten tasks assigned by the Benefactor. Do not ask questions. Do not tell anyone what you're doing. Do not fail. The consequences: Unknown. Maiv is a model daughter, a caring older sister, a top student - the responsible one. She's not someone who'd get mixed up in something as risky as the Contest. But the huge prize would help her afford college and help her family make ends meet. The problem? The Contest is not what it seems. On the other hand, neither is Maiv. She's determined to uncover the Benefactor's secrets.
The prize: $10 million. The rules: Be the first to complete 10 tasks assigned by the Benefactor. Do not ask questions. Do not tell anyone what you're doing. Do not fail. The consequences: Unknown. Colin wants out of the Contest. Each task he's assigned by the Benefactor leaves him more convinced that he's part of something shady. Not to mention his every move is being tracked. But the prize money would help Colin's transgender sister, Danni, afford surgery. Can Colin find out what the Benefactor is really up to without ruining his chances to win the Contest?
The prize: $10 million. The rules: Be the first to complete 10 tasks assigned by the Benefactor. Do not ask questions. Do not tell anyone what you're doing. Do not fail. The consequences: Unknown. James' grandpa is dying. An experimental treatment has a chance of saving him, but James' family can't afford it. Not unless James competes in the Contest. The rules are sketchy, and the tasks seem dangerous...and definitely wrong. James has the feeling this contest is about a lot more than the prize money. But he can't back out now - can he?
Raf knows Megan is trouble from the moment she steps into his mom's pet food store asking for a tarantula. But there's one thing you can count on in Chicagoland: Weird things happen several times a day.
Poor Megan - history's repeating itself. She's been booted from Stepford Prep, and her father is sending her to visit Pine Lake Academy...a boarding school. This could mean the end of the Chicagoland Detective Agency! Raf and Bradley come along to get a sniff at the new school, but when Megan ducks into a restroom marked "Do Not Enter" and Raf takes a sip from an old fountain, school becomes the least of their problems. Something spooky is knocking around in the pipes, and now it has its hooks in them.
Yes, Chicagoland is an odd place. But the word is out that Megan, Raf, and Raf's talking dog Bradley are the team to go to when weirder things than usual start happening. Their Chicagoland Detective Agency takes danger in hand (and paw) to find a mysteriously missing puppy and an even more mysterious pack of dogs that only shows up once a month. Bradley's nose knows from the start that this is more than a simple case of stray pets...and a whole lot more than a stray case of full-moon transmogrification!
Chicagoland can't get much weirder than this: Raf, Megan, and Bradley have been abducted by aliens from the planet Fnarf III! And not just your ordinary, everyday aliens, either. These extraterrestrials are intelligent canines as smart as Bradley, who come from a world where dogs rule and humans drool. And they have a case Bradley can really sink his teeth into: The Fnarfian princess has gone missing, and the space-dogs need help from planet Earth's home team - the Chicagoland Detective Agency - to track her down.
Just before the science fair, a set of magic potions disappear from Luna's locker! The Chicagoland Detective Agency takes up the young witch's case. If Raf, Megan, and Raf's talking dog Bradley can handle space aliens, mummies, and ghosts, this case is child's play! But when a potion goes awry and a hooded stalker and a wannabe master criminal intervene, the case takes a wild turn into a full-blown catastrophe. Will love-smitten supersleuth Megan and jet-pack inventor Raf be able to straighten out this mess in time?
A puzzle left behind by Sifu Faiza's grandfather has everyone stumped. A circle divided into wedges shows part of the formula for an ancient medicine. But some of the wedges are blank, and no one knows how or why the original formula disappeared! Joy, Adam, Amy, and Sam will have to use clues - and fractions - to discover the truth about...the ancient formula.
It's Space Week at Camp Dakota! The first team to answer three astronomy riddles will get to attend a top-secret "big event." With space ace Angie leading them, team Astro Explorers is a shoo-in for first place. So why is team Star Troopers solving the riddles first? The Astro Explorers had better think fast if they want the big prize.
There's a new kid at Camp Dakota! It's Megan's first year, and all she can think about is riding horses. But gravity seems to be getting in the way of all the campers' fun, from the stables to the beach. Then the big cuckoo clock in the main cabin goes missing. Who would take a cuckoo clock? Can the campers use the weighty facts they've learned to solve the mystery of where it went - and why?
It's a dark and stormy morning at Camp Dakota, but that won't keep Braelin from investigating the whispers coming from the lake. What else could it be, but ghosts? The campers try to record and amplify the sounds, but suddenly the eerie voices go mute. Braelin and Megan won't give up, even when their ghost hunt leads them deep into the woods. Can they use their sound smarts to get back safe?
There's something fishy going on in the lake at Camp Dakota...and it sure isn't the fish! The campers have discovered some smelly, green gunk in the water. Yuck! The creek seems to be source of the pollution, but how can they stop it? And why is a trash-covered duck leading them on a wild goose chase?
Somebody has stolen money from the soccer team. Everyone thinks Tom, the team's big bully, did it, but he says it wasn't him. Should Adam, Amy, Joy, and Sam believe him and help? They will have to figure out how much money was stolen - and also why! The kids work with dollars and cents to find The Hundred-Dollar Robber.
After the fence gate is left unlatched, Amy's playful new puppy, Brada, escapes! The other kids want to help Amy and her parents look for Brada. But to find her quickly, they will need to figure out where she's most likely to go. They'll use what they know about where she's gone in the past - and probability - to find... The Runaway Puppy.
Is what Adam and Tom overhear true? Is Sifu Faiza selling the kung fu school? And can they find a way to change her mind in time? All the kids get together to help, but they'll have to figure out a mysterious puzzle about hours, minutes, and temperature to find the unexpected solution in... The Kung Fu Puzzle.
Sam's little sister Michelle thinks there's a ghost in the creepy old house their dad bought. With help from a couple of friends on the soccer team, Sam, Amy, and Michelle use an old ghost story - plus measuring tools and calculations for distance, volume, and perimeters - to figure out the truth behind... The Secret Ghost.
At Sifu Faiza's Kung Fu School, kids learn to be strong and fast. They also learn to be smart, cool-headed, and honest. So Joy, Adam, Sam, and Amy are surprised when the key to the school is stolen - as well as all their kung fu gear. Now they'll have to use all kinds of calculations - addition, subtraction, multiplication, and division - to figure out the clues, follow the thieves, and find... The Lost Key.