von "Justin Sloan" in Literatur & Belletristik
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The Hidden Magic Chronicles Boxed Set: Shades of Light, Shades of Dark, Shades of Glory, Shades of Justice
Tim Gerard Reynolds
Spieldauer: 25 Std. und 45 Min.
4.5 out of 5 stars
4.5 out of 5 stars
4 out of 5 stars
Rhona and her paladin brother, Alastar, belong to a holy people who have waged war on witches and warlocks and their clans from the highlands. But when she uses magic to save his life, their world is thrown upside down. On the run, having left all they knew behind, they have to rely on those who hate paladins. All magic is evil, the high paladin taught.... But Alastar starts to understand that he might have been misled.
Samantha was badass even before she learned magic. Fending for herself in the cauldron of a planet torn apart by an alien invasion taught Samantha how to kill. Ruthlessly efficient, her abilities have caught the attention of the Shadow Corps. A group comprised of deadly warriors who focus on galactic safety, using any means necessary. Her first mission puts her team up against a space dragon, death reapers, and the ultimate sorcerer. Samantha had better learn to master her alien magic, or be forced to watch her world, and many others, burn.
2 out of 5 stars
protagonist not believable + forced mysteriousness
Out on his own as a surveyor, Major Corbin sleeps under the stars and calls his own shots. As a one-man operation without powers on a space colony with power-abusing supers, this is the life. Nothing lasts forever. The chance discovery of a mysterious substance changes everything when he gains superpowers and learns that it’s the key to saving the colony from an evil that nobody but he knows is coming. The kicker? Gaining powers means waking an ancient being that might be the difference between saving the universe or dying in the process.
The hunt for Talrok and the evil AI leads Valerie and Kalan to uncharted territory, where they find themselves battling sand snakes, shapeshifting cultists, and worse. As Valerie and Robin search for the reclusive admiral of the Lost Fleet, Kalan stays with a stranded squadron to help them fight off a pending attack. Valerie was chosen by the Dark Messiah as his justice enforcer, but in the expanse of space, she's quickly earning a new title: prime enforcer.
An evil intelligence bent on galactic domination is about to meet the Justice Enforcer. When a mysterious AI demands the release of a criminal, it gets something else instead: the wrath of Valerie’s Elites. Now the team must travel to a remote space station to uncover the secret their enemies want to keep hidden. Valerie and her team will join with resistance fighters on a secret moonbase to take on mechs, giant robots, and an artificial intelligence that can infest any advanced technology it encounters. No one said bringing justice to the stars was going to be easy.
The daughter of a vampire and sister of a devil walking, Valerie finds out she has something neither her brother nor her father possesses: she has honor. Now, she needs to flee a brother who leaves her for dead. Because, if there is one thing Valerie understands it's that justice doesn't turn the other cheek.
Rohan Evans can't live in a world without his wife, so he turns to magic—even opening himself up to a man with access to the ancient, forbidden art of necromancy. Now the only thing standing between Rohan and being reunited with his true love is a dangerous expedition to ancient temples and underground mysteries—and a crazy old man with strange ambitions. The fate of the world, both ours and the afterlife, rests on what Rohan does next.
The New York City-State wakes up and their world has been shaken to its core. The Enforcers have been scattered, but they aren't finished. This vampire is but a bump in their road to keeping the city-state in the hands of the CEOs. The Weres are involved. Some leave, some stay, and new alliances are made and an old one broken. However, in the end, it always comes back to heart and determination.
A Kurtherian Gambit Series (Valerie’s Elites, Book 4)
Spieldauer: 4 Std. und 52 Min.
0 out of 5 stars
0 out of 5 stars
0 out of 5 stars
Valerie went to space to make a difference, to form alliances for the Etheric Federation, and to kick some major ass. When she's put up against a massive enemy fleet with only the promise of a legendary weapon lost long ago, she has the chance to do all three. She and her Elites set off to show the galaxy that you don't mess with a vampire in space, but even more so - you don't mess with her friends.
Valerie goes off mission, trusting her gut and wits more than her physical abilities to get on the inside, to help bring justice to the slaves and the downtrodden. She is, after all, the Justice Enforcer. In the process, she finds herself teaming up with locals to take down an empire, right a cascade of wrongs, and kick some serious ass. Valerie was chosen by the Dark Messiah himself. She can’t turn a blind eye to what she finds on Tol. Join Valerie and her elites as they export her brand of justice.
When a Marine turned video gamer is recalled for the world’s first virtual war, he learns the sim has been hacked. What follows is a crazy adventure of one Marine searching for survivors, battling mechs, and finding abnormalities in the sim that tie back to his old-school days as a gamer. His only help comes in the form of three badass warrior ladies, and two of them are characters from his favorite games.
The world has quite literally gone to hell. Rohan and Nora find themselves stranded and without transportation in a world where spirits and demons are wreaking havoc. The battle for the world’s survival depends on them. But along the way, they'll discover others with powers that may be able to help in this spiritual warfare. Will they find a way to banish the demons or, in the end, find themselves in their own eternal hell?
Katherine thought that by taking on the leader of the Hounds of God, she'd be done with them. She didn't know that the werewolf influence had spread deep throughout the country, and maybe the world. Hunting down werewolves is one thing, but when a dark vampire comes calling, they find they must seek help. Will Katherine and her new clan of two werewolves and a half-vampire be enough to take on such levels of evil?
He thought he left the spirit world behind him. He was dead wrong. Rohan defeated the evil Frank Altemus, but now it's his ghost he has to worry about. To make matters worse, Altemus obtains a stone tablet with the magic needed to settle the score. Rohan's only hope is a woman named Nora, a reluctant necromancer who wants nothing to do with the journey. Rohan and Nora will have to work together to stop Altemus from using the tablet to rewrite the rules of the afterlife.
Following the death of his father, Narcel longs to escape the ongoing violence and wars of the land of Braze. It doesn't help that his mother is mayor of Valhia and his older brother the top advocate for war. Another point against Narcel is his devious cousin, and the fact that they both love the same girl. His world is thrown upside down when first his brother goes missing, and then Narcel's taken by the warrior Mawtu and made to become one of their slaves and fighters.
He wanted to bring his fiancée back from the dead. If he's not careful, he'll join her. Evans's world was turned upside down when he lost his fiancée Senna in a tragic accident. He misses her so desperately that he's resorted to the dark arts to bring her back. Frank Altemus is a doctor with strange connections to the occult who promises to revive Senna from the afterlife in exchange for Rohan's help on a "special" expedition.
A young girl learns that love and family are forever, with the help of a magical necklace that transforms her into a bird. Back by Sunrise illustrates a thoughtful coming-of-age story, which shows how a child might interpret - and subsequently deal with - loss when tragedy strikes.
After years spent surviving in the wastelands, a young woman returns to the city to find answers about her past. Instead she discovers a violently shifting landscape of betrayal and a power-hungry man who, if given control, might be unstoppable. Wicker City is no place for a lone wolf. Will she choose a side in the city’s constant power struggle? Or will she forge her own path?