Computing: A Concise History cover image

Computing: A Concise History

The MIT Press Essential Knowledge Series

Listen to a sample

Get 30 days of Standard free

€6.99/mo after trial. Cancel monthly.
Try for €0.00
More purchase options

Computing: A Concise History

By: Paul E. Ceruzzi
Narrated by: Tim Andres Pabon
Try for €0.00

€6.99 a month after 30 days. Cancel anytime.

Buy Now for €12.62

Buy Now for €12.62

Season's Savings | 0.99 €/mo for 3 months

6.99 €/month thereafter - terms apply. Cancel monthly.

The history of computing could be told as the story of hardware and software or the story of the Internet or the story of "smart" handheld devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian Paul Ceruzzi offers a broader and more useful perspective. He identifies four major threads that run throughout all of computing's technological development: digitization - the coding of information, computation, and control in binary form, ones and zeros; the convergence of multiple streams of techniques, devices, and machines, yielding more than the sum of their parts; the steady advance of electronic technology, as characterized famously by "Moore's Law"; and the human-machine interface.

Ceruzzi guides us through computing history, telling how a Bell Labs mathematician coined the word digital in 1942 (to describe a high-speed method of calculating used in antiaircraft devices) and recounting the development of the punch card (for use in the 1890 US Census). He describes the ENIAC, built for scientific and military applications; the UNIVAC, the first general purpose computer; and ARPANET, the Internet's precursor. Ceruzzi's account traces the world-changing evolution of the computer from a room-size ensemble of machinery to a "minicomputer" to a desktop computer to a pocket-sized smartphone. He describes the development of the silicon chip, which could store ever-increasing amounts of data and enabled ever-decreasing device size. He visits that hotbed of innovation, Silicon Valley, and brings the story up to the present with the Internet, the World Wide Web, and social networking.

©2012 Smithsonian Institution (P)2015 Gildan Media LLC
Americas Computer Science History & Culture
adbl_web_anon_alc_button_suppression_t1
All stars
Most relevant
It's not easy to give a credible summary of the history of computing in less than four hours. In my opinion Ceruzzi manages just that. He strikes a good balance between the occasional closer look at individual players and developments such as ENIAC, DARPA, Apple or netscape and the emphasis on larger trends. Namely he identifies four large paradigms or trends, driving the history of computing: The digital paradigm, convergence of communication, microelectronics (Moore's law) and the user interface. Of course this is a book for everyone, an account that includes the practical, commercial and social implications of computing. With a few exceptions it does not go into scientific and technological details.

The right balance between overview and focus

Something went wrong. Please try again in a few minutes.