Ancient Greece is a place where mortals are the playthings of the gods but at the core of each city-state lies a Labyrinth, where mortals can shape the heavens to their own design.
When Theseus comes away from the Labyrinth with the prize and his beloved, the Mistress of the Labyrinth, his future seems assured. But she bears him only a daughter and when he casts her aside for this, the world changes. From that day forward, the Labyrinths decay, and power fades from the city-states.
A hundred years pass, Troy falls, the Trojans scatter. Brutus, the warrior-king of Troy, receives a vision of distant shores where he can rebuild the ancient kingdom. He will move heaven and earth to reach his destiny, but in the mists is a woman of power who has her own reasons for luring Brutus to these green shores.
If Brutus makes this journey successfully, it will be the next step in the Game of the Labyrinth, and the start of a complicated contest of wills to span the centuries.
©2003 Sara Douglass; (P)2003 Audio Renaissance, a division of Holtzbrink Publishers, LLC